package clientdata.visitors.terrain.layers;
import clientdata.visitors.TerrainVisitor;
public abstract class FilterLayer extends Layer {
protected int feather_type;
protected float feather_amount;
public int getFeatherType() {
return feather_type;
}
public float getFeatherAmount() {
return feather_amount;
}
public abstract float process(float x, float y, float transform_value, float base_value, TerrainVisitor ti, FilterRectangle rectangle);
}