/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.theinvader360.tutorial.libgdx.gameservices; import com.badlogic.gdx.math.Rectangle; import com.badlogic.gdx.math.Vector2; public class OverlapTester { public static boolean overlapRectangles (Rectangle r1, Rectangle r2) { if (r1.x < r2.x + r2.width && r1.x + r1.width > r2.x && r1.y < r2.y + r2.height && r1.y + r1.height > r2.y) return true; else return false; } public static boolean pointInRectangle (Rectangle r, Vector2 p) { return r.x <= p.x && r.x + r.width >= p.x && r.y <= p.y && r.y + r.height >= p.y; } public static boolean pointInRectangle (Rectangle r, float x, float y) { return r.x <= x && r.x + r.width >= x && r.y <= y && r.y + r.height >= y; } }