/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.theinvader360.tutorial.libgdx.gameservices;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
public class OverlapTester {
public static boolean overlapRectangles (Rectangle r1, Rectangle r2) {
if (r1.x < r2.x + r2.width && r1.x + r1.width > r2.x && r1.y < r2.y + r2.height && r1.y + r1.height > r2.y)
return true;
else
return false;
}
public static boolean pointInRectangle (Rectangle r, Vector2 p) {
return r.x <= p.x && r.x + r.width >= p.x && r.y <= p.y && r.y + r.height >= p.y;
}
public static boolean pointInRectangle (Rectangle r, float x, float y) {
return r.x <= x && r.x + r.width >= x && r.y <= y && r.y + r.height >= y;
}
}