package com.theinvader360.tutorial.libgdx.gameservices;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
public class Main {
public static void main(String[] args) {
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.title = "tutorial-libgdx-gameservices";
cfg.useGL20 = false;
cfg.width = 320;
cfg.height = 480;
new LwjglApplication(new TutorialLibgdxGameservices(new ActionResolverDesktop()), cfg);
}
}