package com.theinvader360.tutorial.libgdx.gameservices; import com.badlogic.gdx.backends.lwjgl.LwjglApplication; import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; public class Main { public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "tutorial-libgdx-gameservices"; cfg.useGL20 = false; cfg.width = 320; cfg.height = 480; new LwjglApplication(new TutorialLibgdxGameservices(new ActionResolverDesktop()), cfg); } }