/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.theinvader360.tutorial.libgdx.gameservices;
public class Coin extends GameObject {
public static final float COIN_WIDTH = 0.5f;
public static final float COIN_HEIGHT = 0.8f;
public static final int COIN_SCORE = 10;
float stateTime;
public Coin (float x, float y) {
super(x, y, COIN_WIDTH, COIN_HEIGHT);
stateTime = 0;
}
public void update (float deltaTime) {
stateTime += deltaTime;
}
}