/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.theinvader360.tutorial.libgdx.gameservices; public class Coin extends GameObject { public static final float COIN_WIDTH = 0.5f; public static final float COIN_HEIGHT = 0.8f; public static final int COIN_SCORE = 10; float stateTime; public Coin (float x, float y) { super(x, y, COIN_WIDTH, COIN_HEIGHT); stateTime = 0; } public void update (float deltaTime) { stateTime += deltaTime; } }