/* * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ package org.jdesktop.swinghelper.debug; import java.lang.ref.WeakReference; import javax.swing.JComponent; import javax.swing.RepaintManager; import javax.swing.SwingUtilities; /** * <p>This class is used to detect Event Dispatch Thread rule violations<br> * See <a href="http://java.sun.com/docs/books/tutorial/uiswing/misc/threads.html">How to Use Threads</a> * for more info</p> * <p/> * <p>This is a modification of original idea of Scott Delap<br> * Initial version of ThreadCheckingRepaintManager can be found here<br> * <a href="http://www.clientjava.com/blog/2004/08/20/1093059428000.html">Easily Find Swing Threading Mistakes</a> * </p> * * @author Scott Delap * @author Alexander Potochkin * * https://swinghelper.dev.java.net/ */ public class CheckThreadViolationRepaintManager extends RepaintManager { // it is recommended to pass the complete check private boolean completeCheck = true; private WeakReference<JComponent> lastComponent; public CheckThreadViolationRepaintManager(boolean completeCheck) { this.completeCheck = completeCheck; } public CheckThreadViolationRepaintManager() { this(true); } @Override public synchronized void addInvalidComponent(JComponent component) { checkThreadViolations(component); super.addInvalidComponent(component); } @Override public void addDirtyRegion(JComponent component, int x, int y, int w, int h) { checkThreadViolations(component); super.addDirtyRegion(component, x, y, w, h); } private void checkThreadViolations(JComponent c) { if (!SwingUtilities.isEventDispatchThread() && (completeCheck || c.isShowing())) { boolean repaint = false; boolean fromSwing = false; boolean imageUpdate = false; StackTraceElement[] stackTrace = Thread.currentThread().getStackTrace(); for (StackTraceElement st : stackTrace) { if (repaint && st.getClassName().startsWith("javax.swing.") && // for details see // https://swinghelper.dev.java.net/issues/show_bug.cgi?id=1 !st.getClassName().startsWith("javax.swing.SwingWorker")) { fromSwing = true; } if (repaint && "imageUpdate".equals(st.getMethodName())) { imageUpdate = true; } if ("repaint".equals(st.getMethodName())) { repaint = true; fromSwing = false; } if ("read".equals(st.getMethodName()) && "javax.swing.JEditorPane".equals(st.getClassName())) { // Swing reads html from a background thread return; } } if (imageUpdate) { //assuming it is java.awt.image.ImageObserver.imageUpdate(...) //image was asynchronously updated, that's ok return; } if (repaint && !fromSwing) { //no problems here, since repaint() is thread safe return; } //ignore the last processed component if (lastComponent != null && c == lastComponent.get()) { return; } lastComponent = new WeakReference<>(c); violationFound(c, stackTrace); } } protected void violationFound(JComponent c, StackTraceElement[] stackTrace) { System.out.println(); System.out.println("EDT violation detected"); System.out.println(c); for (StackTraceElement st : stackTrace) { System.out.println("\tat " + st); } } }