package propra2012.gruppe33.bomberman.graphics.rendering.scenegraph.grid.items; import java.io.Serializable; import java.util.UUID; /** * * @author Christopher Probst * */ public class ItemDesc implements Serializable { /** * */ private static final long serialVersionUID = 1L; // The item and the uuid private CollectableItem item; private UUID itemEntity; public CollectableItem item() { return item; } public ItemDesc item(CollectableItem item) { this.item = item; return this; } public ItemDesc randomItemEntity() { itemEntity = UUID.randomUUID(); return this; } public UUID itemEntity() { return itemEntity; } public ItemDesc itemEntity(UUID itemEntity) { this.itemEntity = itemEntity; return this; } }