package propra2012.gruppe33.bomberman.graphics.rendering.scenegraph.grid.items;
import java.io.Serializable;
import java.util.UUID;
/**
*
* @author Christopher Probst
*
*/
public class ItemDesc implements Serializable {
/**
*
*/
private static final long serialVersionUID = 1L;
// The item and the uuid
private CollectableItem item;
private UUID itemEntity;
public CollectableItem item() {
return item;
}
public ItemDesc item(CollectableItem item) {
this.item = item;
return this;
}
public ItemDesc randomItemEntity() {
itemEntity = UUID.randomUUID();
return this;
}
public UUID itemEntity() {
return itemEntity;
}
public ItemDesc itemEntity(UUID itemEntity) {
this.itemEntity = itemEntity;
return this;
}
}