package com.indyforge.twod.engine.graphics.rendering.scenegraph.network.entity;
import com.indyforge.twod.engine.graphics.rendering.scenegraph.Entity;
/**
*
* @author Christopher Probst
*
*/
public class DetachEntityChange extends Many<Entity> {
/**
*
*/
private static final long serialVersionUID = 1L;
/*
* (non-Javadoc)
*
* @see
* com.indyforge.twod.engine.graphics.rendering.scenegraph.network.entity
* .OneToManyChange
* #apply(com.indyforge.twod.engine.graphics.rendering.scenegraph.Entity)
*/
@Override
protected void apply(Entity entity) {
entity.detach();
}
}