package com.indyforge.twod.engine.graphics.rendering.scenegraph.network.entity; import com.indyforge.twod.engine.graphics.rendering.scenegraph.Entity; /** * * @author Christopher Probst * */ public class DetachEntityChange extends Many<Entity> { /** * */ private static final long serialVersionUID = 1L; /* * (non-Javadoc) * * @see * com.indyforge.twod.engine.graphics.rendering.scenegraph.network.entity * .OneToManyChange * #apply(com.indyforge.twod.engine.graphics.rendering.scenegraph.Entity) */ @Override protected void apply(Entity entity) { entity.detach(); } }