package propra2012.gruppe33.bomberman.ai; import com.indyforge.twod.engine.graphics.rendering.scenegraph.GraphicsEntity; public class DefaultAIProcessor extends GraphicsEntity { /** * */ private static final long serialVersionUID = 1L; private final AIControl aiControl; private final AIProcessor aiProcessor; public DefaultAIProcessor(AIControl aiControl, AIProcessor aiProcessor) { this.aiControl = aiControl; this.aiProcessor = aiProcessor; } @Override protected void onUpdate(float tpf) { super.onUpdate(tpf); if (findSceneProcessor().hasAdminSessionServer()) { aiProcessor.process(tpf, aiControl); } } }