/* * Copyright 2014 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.gradle.play.internal.run; import org.gradle.process.internal.worker.WorkerProcess; import java.util.concurrent.atomic.AtomicBoolean; public class PlayApplicationRunnerToken { private final PlayWorkerClient clientCallBack; private final PlayRunWorkerServerProtocol workerServer; private final WorkerProcess process; private final AtomicBoolean stopped; public PlayApplicationRunnerToken(PlayRunWorkerServerProtocol workerServer, PlayWorkerClient clientCallBack, WorkerProcess process) { this.workerServer = workerServer; this.clientCallBack = clientCallBack; this.process = process; this.stopped = new AtomicBoolean(false); } public PlayAppLifecycleUpdate stop() { workerServer.stop(); PlayAppLifecycleUpdate update = clientCallBack.waitForStop(); process.waitForStop(); stopped.set(true); return update; } public void rebuildSuccess() { workerServer.reload(); } public void rebuildFailure(Throwable failure) { workerServer.buildError(failure); } public boolean isRunning() { return !stopped.get(); } }