/*
* Copyright 2010 Jean-Paul Balabanian and Yngve Devik Hammersland
*
* This file is part of glsl4idea.
*
* Glsl4idea is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version.
*
* Glsl4idea is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with glsl4idea. If not, see <http://www.gnu.org/licenses/>.
*/
package glslplugin.lang.elements.statements;
import com.intellij.lang.ASTNode;
import com.intellij.psi.PsiElement;
import glslplugin.lang.elements.GLSLElement;
import glslplugin.lang.elements.GLSLTokenTypes;
import glslplugin.lang.elements.declarations.GLSLDeclaration;
import glslplugin.lang.elements.expressions.GLSLCondition;
import glslplugin.lang.elements.expressions.GLSLExpression;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* GLSLDeclarationStatement is ...
*
* @author Yngve Devik Hammersland
* Date: Jan 28, 2009
* Time: 6:13:58 PM
*/
public class GLSLForStatement extends GLSLStatement implements ConditionStatement {
public GLSLForStatement(@NotNull ASTNode astNode) {
super(astNode);
}
/**
* Fetches the initialization, the condition and the counter elements and places them in an array.
* The array will always have length 3 and the elements are always placed in their respective places.
* They will be null if missing.
*
* @return an array containing the loop elements.
*/
@NotNull
private GLSLElement[] getForElements() {
GLSLElement result[] = new GLSLElement[3];
int numberOfSemicolonsPassed = 0;
PsiElement current = getFirstChild();
while (current != null) {
ASTNode node = current.getNode();
if (current instanceof GLSLExpression || current instanceof GLSLDeclaration) {
result[numberOfSemicolonsPassed] = (GLSLElement) current;
} else if (node != null) {
if (node.getElementType() == GLSLTokenTypes.SEMICOLON) {
numberOfSemicolonsPassed++;
}
if (node.getElementType() == GLSLTokenTypes.RIGHT_PAREN) {
break;
}
}
current = current.getNextSibling();
}
return result;
}
/**
* Fetches the loop initialization element.
* May be an GLSLExpression or GLSLVariableDeclaration subclass.
*
* @return the loop initialization element.
*/
@Nullable
public GLSLElement getInitializerElement() {
GLSLElement[] forElements = getForElements();
if(forElements.length > 0){
return forElements[0];
}else return null;
}
/**
* Fetches the loop condition element.
* May be an GLSLExpression or GLSLVariableDeclaration subclass.
*
* @return the loop condition element.
*/
@Nullable
public GLSLCondition getCondition() {
GLSLElement[] forElements = getForElements();
if(forElements.length > 1 && forElements[1] instanceof GLSLCondition){
return (GLSLCondition) forElements[1];
}else return null;
}
/**
* Fetches the loop counter expression.
* It is always an GLSLExpression subclass, no declarations allowed here.
*
* @return the loop counter expression.
*/
@Nullable
public GLSLExpression getCountExpression() {
GLSLElement[] forElements = getForElements();
if(forElements.length > 2 && forElements[2] instanceof GLSLExpression){
return (GLSLExpression) forElements[2];
}else return null;
}
@Nullable
public GLSLStatement getLoopStatement() {
return findChildByClass(GLSLStatement.class);
}
@Override
public String toString() {
return "For Loop";
}
// TODO some for statements can be terminating if their condition can be constant-analyzed as true
// and don't contain any sort of break out. But that should probably be an error.
}