/*
* Copyright 2010 Jean-Paul Balabanian and Yngve Devik Hammersland
*
* This file is part of glsl4idea.
*
* Glsl4idea is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version.
*
* Glsl4idea is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with glsl4idea. If not, see <http://www.gnu.org/licenses/>.
*/
package glslplugin.lang.elements.statements;
import com.intellij.psi.util.PsiTreeUtil;
import glslplugin.lang.elements.expressions.GLSLCondition;
import org.jetbrains.annotations.NotNull;
import com.intellij.lang.ASTNode;
import org.jetbrains.annotations.Nullable;
/**
* GLSLDeclarationStatement is ...
*
* @author Yngve Devik Hammersland
* Date: Jan 28, 2009
* Time: 6:13:58 PM
*/
public class GLSLDoStatement extends GLSLStatement implements ConditionStatement {
public GLSLDoStatement(@NotNull ASTNode astNode) {
super(astNode);
}
@Nullable
public GLSLCondition getCondition() {
return findChildByClass(GLSLCondition.class);
}
@Override
public String toString() {
return "Do-While Loop";
}
@NotNull
@Override
public TerminatorScope getTerminatorScope() {
// The terminator scope of a do-while loop is the scope of its inner statement, unless its scope is LOOP
// (which would be breaking out of this loop, and so wouldn't affect any outer loop)
GLSLStatement statement = PsiTreeUtil.getChildOfType(this, GLSLStatement.class);
if (statement == null) return TerminatorScope.NONE;
TerminatorScope scope = statement.getTerminatorScope();
if (scope == TerminatorScope.LOOP) scope = TerminatorScope.NONE;
return scope;
}
}