/* * Copyright 2010 Jean-Paul Balabanian and Yngve Devik Hammersland * * This file is part of glsl4idea. * * Glsl4idea is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * Glsl4idea is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU General Public License * along with glsl4idea. If not, see <http://www.gnu.org/licenses/>. */ package glslplugin.lang.elements.expressions; import com.intellij.lang.ASTNode; import glslplugin.lang.elements.GLSLElementImpl; import glslplugin.lang.elements.GLSLTypedElement; import glslplugin.lang.elements.types.GLSLType; import glslplugin.lang.elements.types.GLSLTypes; import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; /** * GLSLExpression is ... * * @author Yngve Devik Hammersland * Date: Jan 28, 2009 * Time: 2:30:00 PM */ public abstract class GLSLExpression extends GLSLElementImpl implements GLSLTypedElement { public GLSLExpression(@NotNull ASTNode astNode) { super(astNode); } public boolean isLValue() { return false; } /** * Checks whether the value of this expression is a known compile-time constant */ public boolean isConstantValue(){ return false; } /** * Queries for the constant value. * Call is valid only if {@link GLSLExpression#isConstantValue()} returns true. * Otherwise the result is undefined. * * The actual returned type depends on the type of the expression, * and can be queried through getType().getJavaType(). * That could not be null if the constant analysis is not supported * ({@link GLSLExpression#isConstantValue()} should return false in that case). */ @Nullable public Object getConstantValue(){ return null; } @NotNull public GLSLType getType() { return GLSLTypes.UNKNOWN_TYPE; } }