/*
* Copyright 2010 Jean-Paul Balabanian and Yngve Devik Hammersland
*
* This file is part of glsl4idea.
*
* Glsl4idea is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version.
*
* Glsl4idea is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with glsl4idea. If not, see <http://www.gnu.org/licenses/>.
*/
package glslplugin.lang.elements.expressions;
import com.intellij.lang.ASTNode;
import glslplugin.lang.elements.GLSLElementImpl;
import glslplugin.lang.elements.GLSLTypedElement;
import glslplugin.lang.elements.types.GLSLType;
import glslplugin.lang.elements.types.GLSLTypes;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* GLSLExpression is ...
*
* @author Yngve Devik Hammersland
* Date: Jan 28, 2009
* Time: 2:30:00 PM
*/
public abstract class GLSLExpression extends GLSLElementImpl implements GLSLTypedElement {
public GLSLExpression(@NotNull ASTNode astNode) {
super(astNode);
}
public boolean isLValue() {
return false;
}
/**
* Checks whether the value of this expression is a known compile-time constant
*/
public boolean isConstantValue(){
return false;
}
/**
* Queries for the constant value.
* Call is valid only if {@link GLSLExpression#isConstantValue()} returns true.
* Otherwise the result is undefined.
*
* The actual returned type depends on the type of the expression,
* and can be queried through getType().getJavaType().
* That could not be null if the constant analysis is not supported
* ({@link GLSLExpression#isConstantValue()} should return false in that case).
*/
@Nullable
public Object getConstantValue(){
return null;
}
@NotNull
public GLSLType getType() {
return GLSLTypes.UNKNOWN_TYPE;
}
}