/*
* Copyright 2010 Jean-Paul Balabanian and Yngve Devik Hammersland
*
* This file is part of glsl4idea.
*
* Glsl4idea is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version.
*
* Glsl4idea is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with glsl4idea. If not, see <http://www.gnu.org/licenses/>.
*/
package glslplugin.lang;
import com.intellij.lang.Language;
/**
*
*/
public class GLSLLanguage extends Language {
public static final GLSLLanguage GLSL_LANGUAGE = new GLSLLanguage();
private GLSLLanguage() {
super("GLSL", "x-shader/x-vertex", "x-shader/x-fragment");
}
}