/* * Copyright 2015 Brandon Borkholder * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.jogamp.glg2d.impl.shader.text; import static java.lang.Math.ceil; import java.nio.FloatBuffer; import java.util.ArrayList; import java.util.Collection; import com.jogamp.opengl.GL; import org.jogamp.glg2d.impl.AbstractTesselatorVisitor; public class TriangleStripTesselator extends AbstractTesselatorVisitor { protected Collection<TriangleStrip> triangleStrips; @Override public void setGLContext(GL context) { // nop } @Override public void beginPoly(int windingRule) { super.beginPoly(windingRule); vBuffer.clear(); triangleStrips = new ArrayList<TriangleStrip>(); } @Override protected void configureTesselator(int windingRule) { super.configureTesselator(windingRule); } @Override protected void endTess() { FloatBuffer buf = vBuffer.getBuffer(); buf.flip(); triangleStrips.addAll(getStrips(drawMode, buf)); vBuffer.clear(); } public Collection<TriangleStrip> getTesselated() { return triangleStrips; } protected Collection<TriangleStrip> getStrips(int drawMode, FloatBuffer vertexBuffer) { int size = vertexBuffer.limit() - vertexBuffer.position(); Collection<TriangleStrip> strips = new ArrayList<TriangleStrip>(); if (drawMode == GL.GL_TRIANGLE_STRIP) { float[] v = new float[size]; vertexBuffer.get(v); strips.add(new TriangleStrip(v)); } else if (drawMode == GL.GL_TRIANGLES) { float[] v = new float[6]; while (vertexBuffer.remaining() >= 6) { vertexBuffer.get(v); strips.add(new TriangleStrip(v.clone())); } } else if (drawMode == GL.GL_TRIANGLE_FAN) { int newSize = (int) ceil((size - 2) / 4.0) + size; float[] v = new float[newSize]; float origX = vertexBuffer.get(); float origY = vertexBuffer.get(); v[0] = origX; v[1] = origY; int index = 2; while (vertexBuffer.remaining() >= 4) { vertexBuffer.get(v, index, 4); index += 4; v[index++] = origX; v[index++] = origY; } if (vertexBuffer.remaining() >= 2) { vertexBuffer.get(v, index, 2); index += 2; v[index++] = origX; v[index++] = origY; } strips.add(new TriangleStrip(v)); } return strips; } public static class TriangleStrip { public final float[] vertices; public TriangleStrip(float[] vertices) { this.vertices = vertices; } } }