/*
* Copyright 2015 Brandon Borkholder
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jogamp.glg2d.impl.gl2;
import java.awt.BasicStroke;
import com.jogamp.opengl.GL;
import com.jogamp.opengl.GL2;
import org.jogamp.glg2d.VertexBuffer;
import org.jogamp.glg2d.impl.SimplePathVisitor;
/**
* Fills a simple convex polygon. This class does not test to determine if the
* polygon is actually simple and convex.
*/
public class FillSimpleConvexPolygonVisitor extends SimplePathVisitor {
protected GL2 gl;
protected VertexBuffer vBuffer = VertexBuffer.getSharedBuffer();
@Override
public void setGLContext(GL context) {
gl = context.getGL2();
}
@Override
public void setStroke(BasicStroke stroke) {
// nop
}
@Override
public void beginPoly(int windingRule) {
vBuffer.clear();
/*
* We don't care what the winding rule is, we disable face culling.
*/
gl.glDisable(GL.GL_CULL_FACE);
}
@Override
public void closeLine() {
vBuffer.drawBuffer(gl, GL2.GL_POLYGON);
}
@Override
public void endPoly() {
}
@Override
public void lineTo(float[] vertex) {
vBuffer.addVertex(vertex, 0, 1);
}
@Override
public void moveTo(float[] vertex) {
vBuffer.clear();
vBuffer.addVertex(vertex, 0, 1);
}
}