/* * Geotoolkit - An Open Source Java GIS Toolkit * http://www.geotoolkit.org * * (C) 2008 - 2009, Geomatys * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. */ package org.geotoolkit.ebrim.xml.v300; import java.util.Objects; import javax.xml.bind.JAXBElement; import javax.xml.bind.annotation.XmlAccessType; import javax.xml.bind.annotation.XmlAccessorType; import javax.xml.bind.annotation.XmlAttribute; import javax.xml.bind.annotation.XmlElementRef; import javax.xml.bind.annotation.XmlTransient; import javax.xml.bind.annotation.XmlType; /** * <p>Java class for SlotType1 complex type. * * <p>The following schema fragment specifies the expected content contained within this class. * * <pre> * <complexType name="SlotType1"> * <complexContent> * <restriction base="{http://www.w3.org/2001/XMLSchema}anyType"> * <sequence> * <element ref="{urn:oasis:names:tc:ebxml-regrep:xsd:rim:3.0}ValueList"/> * </sequence> * <attribute name="name" use="required" type="{urn:oasis:names:tc:ebxml-regrep:xsd:rim:3.0}LongName" /> * <attribute name="slotType" type="{urn:oasis:names:tc:ebxml-regrep:xsd:rim:3.0}referenceURI" /> * </restriction> * </complexContent> * </complexType> * </pre> * * * @module */ @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "SlotType1", propOrder = { "valueList" }) public class SlotType { @XmlElementRef(name = "ValueList", namespace = "urn:oasis:names:tc:ebxml-regrep:xsd:rim:3.0", type = JAXBElement.class) private JAXBElement<? extends ValueListType> valueList; @XmlAttribute(required = true) private String name; @XmlAttribute private String slotType; @XmlTransient private ObjectFactory factory = new ObjectFactory(); /** * Gets the value of the valueList property. */ public JAXBElement<? extends ValueListType> getValueList() { return valueList; } /** * Gets the value of the valueList property. */ public void setValueList(final JAXBElement<? extends ValueListType> valueList) { this.valueList = valueList; } /** * Sets the value of the valueList property. */ public void setValueList(final ValueListType value) { this.valueList = factory.createValueList(value); } /** * Gets the value of the name property. */ public String getName() { return name; } /** * Sets the value of the name property. */ public void setName(final String value) { this.name = value; } /** * Gets the value of the slotType property. */ public String getSlotType() { return slotType; } /** * Sets the value of the slotType property. */ public void setSlotType(final String value) { this.slotType = value; } @Override public String toString() { StringBuilder s = new StringBuilder(); s.append('[').append(this.getClass().getSimpleName()).append(']').append('\n'); s.append("name: ").append(name).append('\n'); if (slotType != null) { s.append("slotType: ").append(slotType).append('\n'); } if (valueList != null && valueList.getValue() != null) { s.append("Value list: ").append(valueList.getValue().toString()).append('\n'); } return s.toString(); } @Override public boolean equals(final Object obj) { if (obj == this) { return true; } if (obj instanceof SlotType) { final SlotType that = (SlotType) obj; boolean vl = false; if (this.valueList == null && that.valueList == null) { vl = true; } else if (this.valueList != null && that.valueList != null) { vl = Objects.equals(this.valueList.getValue(), that.valueList.getValue()); } return Objects.equals(this.name, that.name) && Objects.equals(this.slotType, that.slotType) && vl; } return false; } @Override public int hashCode() { int hash = 5; hash = 89 * hash + (this.valueList != null ? this.valueList.hashCode() : 0); hash = 89 * hash + (this.name != null ? this.name.hashCode() : 0); hash = 89 * hash + (this.slotType != null ? this.slotType.hashCode() : 0); return hash; } }