/**
* Copyright 2011 The ForPlay Authors
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package forplay.sample.noise.html;
import forplay.core.ForPlay;
import forplay.html.HtmlAssetManager;
import forplay.html.HtmlGame;
import forplay.html.HtmlPlatform;
import forplay.sample.noise.core.NoiseGame;
import forplay.sample.noise.resources.NoiseAutoBundle;
public class NoiseGameHtml extends HtmlGame {
@Override
public void start() {
HtmlPlatform platform = HtmlPlatform.register();
HtmlAssetManager assets = platform.assetManager();
assets.addClientBundle("^", NoiseAutoBundle.INSTANCE);
ForPlay.run(new NoiseGame());
}
}