/** * Copyright 2011 The ForPlay Authors * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ package forplay.sample.noise.html; import forplay.core.ForPlay; import forplay.html.HtmlAssetManager; import forplay.html.HtmlGame; import forplay.html.HtmlPlatform; import forplay.sample.noise.core.NoiseGame; import forplay.sample.noise.resources.NoiseAutoBundle; public class NoiseGameHtml extends HtmlGame { @Override public void start() { HtmlPlatform platform = HtmlPlatform.register(); HtmlAssetManager assets = platform.assetManager(); assets.addClientBundle("^", NoiseAutoBundle.INSTANCE); ForPlay.run(new NoiseGame()); } }