package com.codefixia.input.multitouch;
import processing.core.PVector;
///////////////////////////////////////////////////////////////////////////////////
public class FlickEvent extends TouchEvent {
float x;
float y;
PVector velocity;
public float getX() {
return x;
}
public float getY() {
return y;
}
public PVector getVelocity() {
return velocity;
}
FlickEvent(float x, float y, PVector velocity) {
this.x = x;
this.y = y;
this.velocity = velocity;
}
}