package com.codefixia.input.multitouch; import processing.core.PVector; /////////////////////////////////////////////////////////////////////////////////// public class FlickEvent extends TouchEvent { float x; float y; PVector velocity; public float getX() { return x; } public float getY() { return y; } public PVector getVelocity() { return velocity; } FlickEvent(float x, float y, PVector velocity) { this.x = x; this.y = y; this.velocity = velocity; } }