package com.deftwun.zombiecopter.components; import com.badlogic.ashley.core.Component; import com.badlogic.gdx.utils.Pool.Poolable; public class TeamComponent extends Component implements Poolable{ public enum Team{ PLAYER, NEUTRAL, ENEMY, BULLET, WILD } public Team team = Team.NEUTRAL; @Override public void reset() { team = Team.NEUTRAL; } }