package com.deftwun.zombiecopter.components;
import com.badlogic.ashley.core.Component;
import com.badlogic.gdx.utils.Pool.Poolable;
public class TeamComponent extends Component implements Poolable{
public enum Team{
PLAYER,
NEUTRAL,
ENEMY,
BULLET,
WILD
}
public Team team = Team.NEUTRAL;
@Override
public void reset() {
team = Team.NEUTRAL;
}
}