package com.deftwun.zombiecopter.components; import com.badlogic.ashley.core.Component; import com.badlogic.gdx.utils.Pool.Poolable; public class Collectable extends Component implements Poolable{ public enum ItemType{ Civilian; } public ItemType type = ItemType.Civilian; public float pickupRange = 1; @Override public void reset() { type = ItemType.Civilian; pickupRange = 1; } }