package com.deftwun.zombiecopter.components;
import com.badlogic.ashley.core.Component;
import com.badlogic.gdx.utils.Pool.Poolable;
public class Collectable extends Component implements Poolable{
public enum ItemType{
Civilian;
}
public ItemType type = ItemType.Civilian;
public float pickupRange = 1;
@Override
public void reset() {
type = ItemType.Civilian;
pickupRange = 1;
}
}