package com.deftwun.zombiecopter.components;
import com.badlogic.ashley.core.Component;
import com.badlogic.gdx.utils.Pool.Poolable;
public class JumpComponent extends Component implements Poolable{
public float power,
coolDown,
timeSinceJump;
public boolean activated;
@Override
public void reset() {
power = 0;
coolDown = 0;
timeSinceJump = 0;
activated = false;
}
}