package manakeri.Zombicalypse;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
public class GameOver extends Menu {
@Override
public void init() {
/*
* TextButtonStyle buttonStyle = new TextButtonStyle(); buttonStyle.font
* = TGame.font; buttonStyle.fontColor = Color.WHITE;
* buttonStyle.downFontColor = Color.RED;
*
* LabelStyle labelStyle = new LabelStyle(new BitmapFont(),
* Color.WHITE);
*/
// table.row();
table.add(new Label("GAME OVER", TGame.labelStyle));
table.row();
TextButton menuitem = new TextButton("Mainmenu", TGame.textbuttonStyle);
menuitem.addListener(new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
TGame.game.setScreen(TGame.gameloop);
}
});
table.add(menuitem);
}
}