package manakeri.Zombicalypse; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.ui.Label; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; public class GameOver extends Menu { @Override public void init() { /* * TextButtonStyle buttonStyle = new TextButtonStyle(); buttonStyle.font * = TGame.font; buttonStyle.fontColor = Color.WHITE; * buttonStyle.downFontColor = Color.RED; * * LabelStyle labelStyle = new LabelStyle(new BitmapFont(), * Color.WHITE); */ // table.row(); table.add(new Label("GAME OVER", TGame.labelStyle)); table.row(); TextButton menuitem = new TextButton("Mainmenu", TGame.textbuttonStyle); menuitem.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { TGame.game.setScreen(TGame.gameloop); } }); table.add(menuitem); } }