/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.g3d.model;
public interface AnimatedModel extends Model {
/** Start playing the given animation at the given time in the animation and specify wether or not the animation will loop.
* @param animation The name of the animation in this {@link Model} that you should play.
* @param time The time, in seconds, of the section to start the animation.
* @param loop Whether or not the animation will loop if the time is after the end of the animation. (TODO what happens when
* you reach the end of the animation and this is not set?) */
public void setAnimation (String animation, float time, boolean loop);
/** Get a specific named animation out of the model.
* @param name The name of the animation that you wish to get.
* @return The Animation that you requested; or, if the animation does not exist, null is returned. */
public Animation getAnimation (String name);
/** Get an array containing all of the animations in this model.
* @return An array containing a list of all of the animations in this model. */
public Animation[] getAnimations ();
}