/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.g3d.lights;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.math.Vector3;
public class PointLight implements Comparable<Object> {
final public Vector3 position = new Vector3();
final public Color color = new Color();
// or just
// public float x,y,z;
// public float r,g,b;
public float intensity;
protected int priority;
static final int PRIORITY_DISCRETE_STEPS = 256;
@Override
public int compareTo (Object other) {
return this.priority - ((PointLight)other).priority;
}
}