/**
* Draws a vertical line along the Z axis at the (X,Y) coordinate where the
* mouse is considered to be.
*
* Ray - Plane intersection: http://stackoverflow.com/a/21114992/204023
*/
/*
Copyright 2016-2017 Will Winder
This file is part of Universal Gcode Sender (UGS).
UGS is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
UGS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with UGS. If not, see <http://www.gnu.org/licenses/>.
*/
package com.willwinder.ugs.nbm.visualizer.renderables;
import com.jogamp.opengl.GL2;
import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.opengl.glu.GLU;
import com.jogamp.opengl.glu.GLUquadric;
import com.willwinder.ugs.nbm.visualizer.options.VisualizerOptions;
import com.willwinder.ugs.nbm.visualizer.shared.Renderable;
import java.awt.Color;
import java.util.logging.Logger;
import javax.vecmath.Point3d;
/**
*
* @author wwinder
*/
public class MouseOver extends Renderable {
private static final Logger logger = Logger.getLogger(MouseOver.class.getName());
private static final GLU GLU = new GLU();
private static GLUquadric GQ;
public MouseOver() {
super(8);
}
@Override
public boolean rotate() {
return true;
}
@Override
public boolean center() {
return true;
}
@Override
public void init(GLAutoDrawable drawable) {
GQ = GLU.gluNewQuadric();
}
@Override
public void reloadPreferences(VisualizerOptions vo) {
}
static private boolean inBounds(Point3d point, Point3d bottomLeft, Point3d topRight) {
if (point.x > topRight.x || point.x < bottomLeft.x) return false;
if (point.y > topRight.y || point.y < bottomLeft.y) return false;
return true;
}
@Override
public void draw(GLAutoDrawable drawable, boolean idle, Point3d workCoord, Point3d objectMin, Point3d objectMax, double scaleFactor, Point3d mouseWorldCoordinates, Point3d rotation) {
if (mouseWorldCoordinates == null) return;
if (inBounds(mouseWorldCoordinates, objectMin, objectMax)) {
GL2 gl = drawable.getGL().getGL2();
double scale = scaleFactor * 2;
gl.glPushMatrix();
gl.glEnable(GL2.GL_LIGHTING);
gl.glTranslated(mouseWorldCoordinates.x, mouseWorldCoordinates.y, 0.);
gl.glScaled(1./scale, 1./scale, 1./scale);
gl.glColor4fv(VisualizerOptions.colorToFloatArray(Color.LIGHT_GRAY), 0);
GLU.gluQuadricNormals(GQ, GLU.GLU_SMOOTH);
GLU.gluCylinder(GQ, 0f, .03f, .2, 16, 1);
gl.glTranslated(0, 0, 0.2);
GLU.gluCylinder(GQ, 0.03f, .0f, .01, 16, 1);
gl.glDisable(GL2.GL_LIGHTING);
gl.glPopMatrix();
}
}
}