package me.maker56.survivalgames.kits; import java.util.ArrayList; import java.util.List; import org.bukkit.inventory.ItemStack; public class Kit { private String name, description, permission; private double costMoney; private int costPoints; private PayType type; private ItemStack itemstack; protected int slot = -1; public Kit(String name, String description, ItemStack itemstack, String permission, double money, int points, PayType type) { this.name = name; this.description = description; this.permission = permission; this.costMoney = money; this.costPoints = points; this.type = type; this.itemstack = itemstack; } public String getName() { return name; } public String getDescription() { return description; } public String getPermission() { return permission; } public ItemStack getItemStack() { return itemstack; } public PayType getPayType() { return type; } public double getCostMoney() { return costMoney; } public int getCostPoints() { return costPoints; } public static enum PayType { MONEY, POINTS } // ABILITIES / ITEMS private List<ItemStack> items = new ArrayList<>(); private List<Abilities> abilities = new ArrayList<>(); public List<ItemStack> getItems() { return items; } public List<Abilities> getAbilities() { return abilities; } }