package me.maker56.survivalgames.events; import me.maker56.survivalgames.game.Game; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; public class UserLobbyLeftEvent extends Event { private static final HandlerList handlers = new HandlerList(); @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } private Player p; private Game game; public UserLobbyLeftEvent(Player p, Game game) { this.p = p; this.game = game; } public Player getPlayer() { return p; } public Game getGame() { return game; } }