package me.maker56.survivalgames.events;
import me.maker56.survivalgames.game.Game;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class UserLobbyLeftEvent extends Event {
private static final HandlerList handlers = new HandlerList();
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
private Player p;
private Game game;
public UserLobbyLeftEvent(Player p, Game game) {
this.p = p;
this.game = game;
}
public Player getPlayer() {
return p;
}
public Game getGame() {
return game;
}
}