package me.maker56.survivalgames.events; import me.maker56.survivalgames.game.Game; import me.maker56.survivalgames.user.User; import org.bukkit.event.Event; import org.bukkit.event.HandlerList; public class UserLobbyJoinedEvent extends Event { private static final HandlerList handlers = new HandlerList(); @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } private User user; private Game game; public UserLobbyJoinedEvent(User user, Game game) { this.user = user; this.game = game; } public User getUser() { return user; } public Game getGame() { return game; } }