package me.maker56.survivalgames.events;
import me.maker56.survivalgames.game.Game;
import me.maker56.survivalgames.user.User;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
public class UserLobbyJoinedEvent extends Event {
private static final HandlerList handlers = new HandlerList();
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
private User user;
private Game game;
public UserLobbyJoinedEvent(User user, Game game) {
this.user = user;
this.game = game;
}
public User getUser() {
return user;
}
public Game getGame() {
return game;
}
}