package me.maker56.survivalgames.arena.chest; import org.bukkit.Location; import org.bukkit.inventory.Inventory; public class Chest { private Inventory inventory; private Location loc; public Chest(Inventory inventory, Location loc) { this.inventory = inventory; this.loc = loc; } public Location getLocation() { return loc; } public void setInventory(Inventory inventory) { this.inventory = inventory; } public Inventory getInventory() { return inventory; } }