package me.maker56.survivalgames.arena.chest;
import org.bukkit.Location;
import org.bukkit.inventory.Inventory;
public class Chest {
private Inventory inventory;
private Location loc;
public Chest(Inventory inventory, Location loc) {
this.inventory = inventory;
this.loc = loc;
}
public Location getLocation() {
return loc;
}
public void setInventory(Inventory inventory) {
this.inventory = inventory;
}
public Inventory getInventory() {
return inventory;
}
}