/**
* Squidy Interaction Library is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation, either version 3 of the License,
* or (at your option) any later version.
*
* Squidy Interaction Library is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Squidy Interaction Library. If not, see
* <http://www.gnu.org/licenses/>.
*
* 2009 Human-Computer Interaction Group, University of Konstanz.
* <http://hci.uni-konstanz.de>
*
* Please contact info@squidy-lib.de or visit our website
* <http://www.squidy-lib.de> for further information.
*/
package org.squidy.designer.util;
import java.awt.Graphics2D;
import edu.umd.cs.piccolo.PNode;
import edu.umd.cs.piccolo.util.PPaintContext;
/**
* <code>ProgressIndicator</code>.
*
* <pre>
* Date: Jul 7, 2009
* Time: 7:40:48 PM
* </pre>
*
*
* @author
* Roman R�dle
* <a href="mailto:Roman.Raedle@uni-konstanz.de">Roman.Raedle@uni-konstanz.de</a>
* Human-Computer Interaction Group
* University of Konstanz
*
* @version $Id: ProgressIndicator.java 772 2011-09-16 15:39:44Z raedle $
* @since 1.0.0
*/
public class ProgressIndicator extends Thread {
private PNode node;
private PNode indicator;
private int prog = 0;
private char[] progStrings = new char[]{'-', '\\', '|', '/'};
private boolean inProgress = true;
public ProgressIndicator(PNode node) {
this.node = node;
indicator = new PNode() {
protected void paint(PPaintContext paintContext) {
Graphics2D g = (Graphics2D) paintContext.getGraphics();
g.drawRect(0, 0, 100, 100);
g.drawString("PROGRESS: " + progStrings[prog], 10, 10);
System.out.println("PROGRESS: " + progStrings[prog]);
}
};
indicator.setBounds(10, 10, 10, 10);
node.addChild(indicator);
start();
}
public void done() {
inProgress = false;
}
/* (non-Javadoc)
* @see java.lang.Runnable#run()
*/
public void run() {
while (inProgress) {
if (++prog >= 4) {
prog = 0;
}
indicator.invalidatePaint();
try {
sleep(250);
}
catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
node.removeChild(indicator);
}
}