/** * Squidy Interaction Library is free software: you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License as * published by the Free Software Foundation, either version 3 of the License, * or (at your option) any later version. * * Squidy Interaction Library is distributed in the hope that it will be * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Squidy Interaction Library. If not, see * <http://www.gnu.org/licenses/>. * * 2009 Human-Computer Interaction Group, University of Konstanz. * <http://hci.uni-konstanz.de> * * Please contact info@squidy-lib.de or visit our website * <http://www.squidy-lib.de> for further information. */ package org.squidy.designer.util; import java.awt.Graphics2D; import edu.umd.cs.piccolo.PNode; import edu.umd.cs.piccolo.util.PPaintContext; /** * <code>ProgressIndicator</code>. * * <pre> * Date: Jul 7, 2009 * Time: 7:40:48 PM * </pre> * * * @author * Roman R�dle * <a href="mailto:Roman.Raedle@uni-konstanz.de">Roman.Raedle@uni-konstanz.de</a> * Human-Computer Interaction Group * University of Konstanz * * @version $Id: ProgressIndicator.java 772 2011-09-16 15:39:44Z raedle $ * @since 1.0.0 */ public class ProgressIndicator extends Thread { private PNode node; private PNode indicator; private int prog = 0; private char[] progStrings = new char[]{'-', '\\', '|', '/'}; private boolean inProgress = true; public ProgressIndicator(PNode node) { this.node = node; indicator = new PNode() { protected void paint(PPaintContext paintContext) { Graphics2D g = (Graphics2D) paintContext.getGraphics(); g.drawRect(0, 0, 100, 100); g.drawString("PROGRESS: " + progStrings[prog], 10, 10); System.out.println("PROGRESS: " + progStrings[prog]); } }; indicator.setBounds(10, 10, 10, 10); node.addChild(indicator); start(); } public void done() { inProgress = false; } /* (non-Javadoc) * @see java.lang.Runnable#run() */ public void run() { while (inProgress) { if (++prog >= 4) { prog = 0; } indicator.invalidatePaint(); try { sleep(250); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } node.removeChild(indicator); } }