package me.fromgate.reactions.util;
import me.fromgate.reactions.event.EventManager;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
public class ArmorStandListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = false)
public void onPlayerInteractAtEntityEvent(PlayerInteractAtEntityEvent event) {
if (!BukkitCompatibilityFix.isHandSlot(event)) return;
if (event.getRightClicked() instanceof LivingEntity) {
EventManager.raiseMobClickEvent(event.getPlayer(), (LivingEntity) event.getRightClicked());
}
}
}