/*
* ReActions, Minecraft bukkit plugin
* (c)2012-2017, fromgate, fromgate@gmail.com
* http://dev.bukkit.org/server-mods/reactions/
* *
* This file is part of ReActions.
*
* ReActions is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ReActions is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ReActions. If not, see <http://www.gnorg/licenses/>.
*
*/
package me.fromgate.reactions.timer;
import me.fromgate.reactions.util.Param;
import me.fromgate.reactions.util.message.M;
import org.quartz.CronExpression;
import java.text.ParseException;
import java.util.Arrays;
import java.util.Date;
import java.util.HashSet;
import java.util.Set;
public class Timer {
private boolean timerType;
private Set<String> timesIngame;
private CronExpression timeServer;
private Param params;
private boolean pause;
public Timer(Param params2) {
this.timesIngame = new HashSet<>();
this.params = params2;
this.timerType = params2.getParam("timer-type", "ingame").equalsIgnoreCase("ingame");
this.pause = params2.getParam("paused", false);
params2.set("paused", String.valueOf(this.pause));
this.parseTime();
}
/**
* @return true = ingame, false - server
*/
public boolean getTimerType() {
return this.timerType;
}
public Param getParams() {
return this.params;
}
public void parseTime() {
if (this.timerType) {
this.timesIngame = new HashSet<>();
this.timesIngame.addAll(Arrays.asList(params.getParam("time", "").split(",\\S*")));
} else {
String time = params.getParam("time", "").replace("_", " ");
try {
this.timeServer = new CronExpression(time);
} catch (ParseException e) {
M.logOnce(time, "Failed to parse cron format: " + time);
this.timeServer = null;
e.printStackTrace();
}
}
}
public boolean isTimeToRun() {
if (isPaused()) return false;
return this.timerType ? isIngameTimeToRun() : isServerTimeToRun();
}
private boolean isServerTimeToRun() {
if (this.timerType) return false;
if (this.timeServer == null) return false;
return (this.timeServer.isSatisfiedBy(new Date()));
}
private boolean isIngameTimeToRun() {
return timerType && timesIngame.contains(Time.currentIngameTime());
}
public boolean isIngameTimer() {
return this.timerType;
}
public Set<String> getIngameTimes() {
return this.timesIngame;
}
public String toString() {
return params.getParam("activator", "Undefined") + " : " + params.getParam("time", "Undefined") + (this.isIngameTimer() ? " (ingame)" : " (server)");
}
public boolean isPaused() {
return this.pause;
}
public void setPause(boolean pause) {
this.pause = pause;
}
}