/*
* ReActions, Minecraft bukkit plugin
* (c)2012-2017, fromgate, fromgate@gmail.com
* http://dev.bukkit.org/server-mods/reactions/
*
* This file is part of ReActions.
*
* ReActions is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ReActions is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ReActions. If not, see <http://www.gnorg/licenses/>.
*
*/
package me.fromgate.reactions.externals;
import de.tobiyas.racesandclasses.APIs.ClassAPI;
import de.tobiyas.racesandclasses.APIs.RaceAPI;
import me.fromgate.reactions.util.message.M;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
public class RARacesAndClasses {
private static boolean enabled = false;
public static boolean isEnabled() {
return enabled;
}
public static void init() {
try {
enabled = isRacesAndClassesInstalled();
} catch (Exception ignored) {
}
if (enabled) M.logMessage("RacesAndClasses found");
}
private static boolean isRacesAndClassesInstalled() {
Plugin pe = Bukkit.getServer().getPluginManager().getPlugin("RacesAndClasses");
return (pe != null);
}
// Флаг RNC_RACE
public static boolean checkRace(Player player, String race) {
if (!enabled) return false;
return RaceAPI.getRaceNameOfPlayer(player).equalsIgnoreCase(race);
}
// Действие RNC_SET_RACE
public static boolean setRace(Player player, String race) {
if (!enabled) return false;
if (player == null) return false;
return RaceAPI.addPlayerToRace(player, race);
}
// Флаг RNC_CLASS
public static boolean checkClass(Player player, String className) {
if (!enabled) return false;
return ClassAPI.getClassNameOfPlayer(player).equalsIgnoreCase(className);
}
// Действие RNC_SET_CLASS
public static boolean setClass(Player player, String className) {
if (!enabled) return false;
if (player == null) return false;
return ClassAPI.addPlayerToClass(player, className);
}
}