package me.fromgate.reactions.event;
import org.bukkit.entity.Player;
/**
* Created by MaxDikiy on 5/2/2017.
*/
public class FlightEvent extends RAEvent {
private Boolean isFlying;
public FlightEvent(Player p, Boolean isFlying) {
super(p);
this.isFlying = isFlying;
}
public Boolean getFlight() {
return this.isFlying;
}
}