/* * ==================================================================== * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ==================================================================== */ package org.apache.poi.xslf.usermodel; import org.apache.poi.util.Internal; /** * * @author Yegor Kozlov */ public class XSLFRenderingHint /*extends RenderingHints.Key */ { public XSLFRenderingHint(int i){ // super(i); } // @Override // public boolean isCompatibleValue(Object val) { // return true; // } public static final XSLFRenderingHint GSAVE = new XSLFRenderingHint(1); public static final XSLFRenderingHint GRESTORE = new XSLFRenderingHint(2); /** * Use a custom image rendener * * @see XSLFImageRenderer */ public static final XSLFRenderingHint IMAGE_RENDERER = new XSLFRenderingHint(3); /** * how to render text: * * {@link #TEXT_AS_CHARACTERS} (default) means to draw via * {@link and.awt.Graphics2D#drawString(java.text.AttributedCharacterIterator, float, float)}. * This mode draws text as characters. Use it if the target graphics writes the actual * character codes instead of glyph outlines (PDFGraphics2D, SVGGraphics2D, etc.) * * {@link #TEXT_AS_SHAPES} means to render via * {@link and.awt.font.TextLayout#draw(and.awt.Graphics2D, float, float)}. * This mode draws glyphs as shapes and provides some advanced capabilities such as * justification and font substitution. Use it if the target graphics is an image. * */ public static final XSLFRenderingHint TEXT_RENDERING_MODE = new XSLFRenderingHint(4); /** * draw text via {@link and.awt.Graphics2D#drawString(java.text.AttributedCharacterIterator, float, float)} */ public static final int TEXT_AS_CHARACTERS = 1; /** * draw text via {@link and.awt.font.TextLayout#draw(and.awt.Graphics2D, float, float)} */ public static final int TEXT_AS_SHAPES = 2; @Internal static final XSLFRenderingHint GROUP_TRANSFORM = new XSLFRenderingHint(5); /** * Use this object to resolve unknown / missing fonts when rendering slides */ public static final XSLFRenderingHint FONT_HANDLER = new XSLFRenderingHint(6); }