/******************************************************************************* * Copyright (C) 2013 JMaNGOS <http://jmangos.org/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see <http://www.gnu.org/licenses/>. ******************************************************************************/ package org.jmangos.commons; /** * Created with IntelliJ IDEA. User: Goofy Date: 2012.08.08. Time: 11:54 To * change this template use * File | Settings | File Templates. */ public enum OpcodeTable { MSG_NULL_ACTION(0x000), CMSG_BOOTME(0x001), // not used in client CMSG_DBLOOKUP(0x002), // not used in client SMSG_DBLOOKUP(0x003), // not used in client CMSG_QUERY_OBJECT_POSITION(0x004), // not used in client SMSG_QUERY_OBJECT_POSITION(0x005), // not used in client CMSG_QUERY_OBJECT_ROTATION(0x006), // not used in client SMSG_QUERY_OBJECT_ROTATION(0x007), // not used in client CMSG_WORLD_TELEPORT(0x008), // implemented CMSG_TELEPORT_TO_UNIT(0x009), // implemented CMSG_ZONE_MAP(0x00A), // GM client only SMSG_ZONE_MAP(0x00B), // GM client only CMSG_DEBUG_CHANGECELLZONE(0x00C), // development client only CMSG_MOVE_CHARACTER_CHEAT(0x00D), // GM client only SMSG_MOVE_CHARACTER_CHEAT(0x00E), // GM client only CMSG_RECHARGE(0x00F), // GM client only CMSG_LEARN_SPELL(0x010), // GM client only CMSG_CREATEMONSTER(0x011), // GM client only CMSG_DESTROYMONSTER(0x012), // GM client only CMSG_CREATEITEM(0x013), // GM client only CMSG_CREATEGAMEOBJECT(0x014), // GM client only SMSG_CHECK_FOR_BOTS(0x015), // / TODO: investigate CMSG_MAKEMONSTERATTACKGUID(0x016), // GM client only CMSG_BOT_DETECTED2(0x017), // / TODO: investigate CMSG_FORCEACTION(0x018), // GM client only CMSG_FORCEACTIONONOTHER(0x019), // GM client only CMSG_FORCEACTIONSHOW(0x01A), // GM client only SMSG_FORCEACTIONSHOW(0x01B), // handled, but unused. CMSG_PETGODMODE(0x01C), // GM client only SMSG_PETGODMODE(0x01D), // / TODO: implement SMSG_REFER_A_FRIEND_EXPIRED(0x01E), // / TODO: implement CMSG_WEATHER_SPEED_CHEAT(0x01F), // not used in client CMSG_UNDRESSPLAYER(0x020), // not used in client CMSG_BEASTMASTER(0x021), // not used in client CMSG_GODMODE(0x022), // GM client only SMSG_GODMODE(0x023), // / TODO: implement CMSG_CHEAT_SETMONEY(0x024), // GM client only CMSG_LEVEL_CHEAT(0x025), // GM client only CMSG_PET_LEVEL_CHEAT(0x026), // GM client only CMSG_SET_WORLDSTATE(0x027), // GM client only CMSG_COOLDOWN_CHEAT(0x028), // GM client only CMSG_USE_SKILL_CHEAT(0x029), // GM client only CMSG_FLAG_QUEST(0x02A), // GM client only CMSG_FLAG_QUEST_FINISH(0x02B), // GM client only CMSG_CLEAR_QUEST(0x02C), // GM client only CMSG_SEND_EVENT(0x02D), // GM client only CMSG_DEBUG_AISTATE(0x02E), // development client only SMSG_DEBUG_AISTATE(0x02F), // development client only CMSG_DISABLE_PVP_CHEAT(0x030), // GM client only CMSG_ADVANCE_SPAWN_TIME(0x031), // GM client only SMSG_DESTRUCTIBLE_BUILDING_DAMAGE(0x032), // / TODO: implement CMSG_AUTH_SRP6_BEGIN(0x033), // not used in client, really? CMSG_AUTH_SRP6_PROOF(0x034), // not used in client, really? CMSG_AUTH_SRP6_RECODE(0x035), // not used in client, really? CMSG_CHAR_CREATE(0x036), // implemented CMSG_CHAR_ENUM(0x037), // implemented CMSG_CHAR_DELETE(0x038), // implemented SMSG_AUTH_SRP6_RESPONSE(0x039), // not used in client, really? SMSG_CHAR_CREATE(0x03A), // implemented SMSG_CHAR_ENUM(0x03B), // implemented SMSG_CHAR_DELETE(0x03C), // implemented CMSG_PLAYER_LOGIN(0x03D), // implemented SMSG_NEW_WORLD(0x03E), // implemented SMSG_TRANSFER_PENDING(0x03F), // implemented SMSG_TRANSFER_ABORTED(0x040), // implemented SMSG_CHARACTER_LOGIN_FAILED(0x041), // implemented SMSG_LOGIN_SETTIMESPEED(0x042), // implemented SMSG_GAMETIME_UPDATE(0x043), // / TODO: implement CMSG_GAMETIME_SET(0x044), // not used in client SMSG_GAMETIME_SET(0x045), // / TODO: implement CMSG_GAMESPEED_SET(0x046), // not used in client SMSG_GAMESPEED_SET(0x047), // / TODO: implement CMSG_SERVERTIME(0x048), // not used in client SMSG_SERVERTIME(0x049), // / TODO: implement CMSG_PLAYER_LOGOUT(0x04A), // implemented CMSG_LOGOUT_REQUEST(0x04B), // implemented SMSG_LOGOUT_RESPONSE(0x04C), // implemented SMSG_LOGOUT_COMPLETE(0x04D), // implemented CMSG_LOGOUT_CANCEL(0x04E), // implemented SMSG_LOGOUT_CANCEL_ACK(0x04F), // implemented CMSG_NAME_QUERY(0x050), // implemented SMSG_NAME_QUERY_RESPONSE(0x051), // implemented CMSG_PET_NAME_QUERY(0x052), // implemented SMSG_PET_NAME_QUERY_RESPONSE(0x053), // implemented CMSG_GUILD_QUERY(0x054), // implemented SMSG_GUILD_QUERY_RESPONSE(0x055), // implemented CMSG_ITEM_QUERY_SINGLE(0x056), // implemented CMSG_ITEM_QUERY_MULTIPLE(0x057), // not used in client SMSG_ITEM_QUERY_SINGLE_RESPONSE(0x058), // implemented SMSG_ITEM_QUERY_MULTIPLE_RESPONSE(0x059), // / (TODO: implement) CMSG_PAGE_TEXT_QUERY(0x05A), // implemented SMSG_PAGE_TEXT_QUERY_RESPONSE(0x05B), // implemented CMSG_QUEST_QUERY(0x05C), // implemented SMSG_QUEST_QUERY_RESPONSE(0x05D), // implemented CMSG_GAMEOBJECT_QUERY(0x05E), // implemented SMSG_GAMEOBJECT_QUERY_RESPONSE(0x05F), // implemented CMSG_CREATURE_QUERY(0x060), // implemented SMSG_CREATURE_QUERY_RESPONSE(0x061), // implemented CMSG_WHO(0x062), // implemented SMSG_WHO(0x063), // implemented CMSG_WHOIS(0x064), // / TODO: implement SMSG_WHOIS(0x065), // / TODO: implement CMSG_CONTACT_LIST(0x066), // implemented SMSG_CONTACT_LIST(0x067), // implemented SMSG_FRIEND_STATUS(0x068), // implemented CMSG_ADD_FRIEND(0x069), // implemented CMSG_DEL_FRIEND(0x06A), // implemented CMSG_SET_CONTACT_NOTES(0x06B), // implemented (Commented in // WorldSession.cpp, why ?) CMSG_ADD_IGNORE(0x06C), // implemented CMSG_DEL_IGNORE(0x06D), // implemented CMSG_GROUP_INVITE(0x06E), // implemented SMSG_GROUP_INVITE(0x06F), // implemented CMSG_GROUP_CANCEL(0x070), // implemented SMSG_GROUP_CANCEL(0x071), // / TODO: implement CMSG_GROUP_ACCEPT(0x072), // implemented CMSG_GROUP_DECLINE(0x073), // implemented SMSG_GROUP_DECLINE(0x074), // implemented CMSG_GROUP_UNINVITE(0x075), // implemented CMSG_GROUP_UNINVITE_GUID(0x076), // implemented SMSG_GROUP_UNINVITE(0x077), // implemented CMSG_GROUP_SET_LEADER(0x078), // implemented SMSG_GROUP_SET_LEADER(0x079), // implemented CMSG_LOOT_METHOD(0x07A), // implemented CMSG_GROUP_DISBAND(0x07B), // implemented SMSG_GROUP_DESTROYED(0x07C), // implemented SMSG_GROUP_LIST(0x07D), // implemented SMSG_PARTY_MEMBER_STATS(0x07E), // implemented SMSG_PARTY_COMMAND_RESULT(0x07F), // implemented UMSG_UPDATE_GROUP_MEMBERS(0x080), // not used in client CMSG_GUILD_CREATE(0x081), // implemented CMSG_GUILD_INVITE(0x082), // implemented SMSG_GUILD_INVITE(0x083), // implemented CMSG_GUILD_ACCEPT(0x084), // implemented CMSG_GUILD_DECLINE(0x085), // implemented SMSG_GUILD_DECLINE(0x086), // implemented CMSG_GUILD_INFO(0x087), // implemented SMSG_GUILD_INFO(0x088), // implemented CMSG_GUILD_ROSTER(0x089), // implemented SMSG_GUILD_ROSTER(0x08A), // implemented CMSG_GUILD_PROMOTE(0x08B), // implemented CMSG_GUILD_DEMOTE(0x08C), // implemented CMSG_GUILD_LEAVE(0x08D), // implemented CMSG_GUILD_REMOVE(0x08E), // implemented CMSG_GUILD_DISBAND(0x08F), // implemented CMSG_GUILD_LEADER(0x090), // implemented CMSG_GUILD_MOTD(0x091), // implemented SMSG_GUILD_EVENT(0x092), // implemented SMSG_GUILD_COMMAND_RESULT(0x093), // implemented UMSG_UPDATE_GUILD(0x094), // not used in client CMSG_MESSAGECHAT(0x095), // implemented SMSG_MESSAGECHAT(0x096), // implemented CMSG_JOIN_CHANNEL(0x097), // implemented CMSG_LEAVE_CHANNEL(0x098), // implemented SMSG_CHANNEL_NOTIFY(0x099), // implemented CMSG_CHANNEL_LIST(0x09A), // implemented SMSG_CHANNEL_LIST(0x09B), // implemented CMSG_CHANNEL_PASSWORD(0x09C), // implemented CMSG_CHANNEL_SET_OWNER(0x09D), // implemented CMSG_CHANNEL_OWNER(0x09E), // implemented CMSG_CHANNEL_MODERATOR(0x09F), // implemented CMSG_CHANNEL_UNMODERATOR(0x0A0), // implemented CMSG_CHANNEL_MUTE(0x0A1), // implemented CMSG_CHANNEL_UNMUTE(0x0A2), // implemented CMSG_CHANNEL_INVITE(0x0A3), // implemented CMSG_CHANNEL_KICK(0x0A4), // implemented CMSG_CHANNEL_BAN(0x0A5), // implemented CMSG_CHANNEL_UNBAN(0x0A6), // implemented CMSG_CHANNEL_ANNOUNCEMENTS(0x0A7), // implemented CMSG_CHANNEL_MODERATE(0x0A8), // implemented SMSG_UPDATE_OBJECT(0x0A9), // implemented SMSG_DESTROY_OBJECT(0x0AA), // implemented CMSG_USE_ITEM(0x0AB), // implemented CMSG_OPEN_ITEM(0x0AC), // implemented CMSG_READ_ITEM(0x0AD), // implemented SMSG_READ_ITEM_OK(0x0AE), // implemented SMSG_READ_ITEM_FAILED(0x0AF), // implemented SMSG_ITEM_COOLDOWN(0x0B0), // / TODO: implement CMSG_GAMEOBJ_USE(0x0B1), // implemented CMSG_DESTROY_ITEMS(0x0B2), // GM client only SMSG_GAMEOBJECT_CUSTOM_ANIM(0x0B3), // implemented CMSG_AREATRIGGER(0x0B4), // implemented MSG_MOVE_START_FORWARD(0x0B5), // implemented MSG_MOVE_START_BACKWARD(0x0B6), // implemented MSG_MOVE_STOP(0x0B7), // implemented MSG_MOVE_START_STRAFE_LEFT(0x0B8), // implemented MSG_MOVE_START_STRAFE_RIGHT(0x0B9), // implemented MSG_MOVE_STOP_STRAFE(0x0BA), // implemented MSG_MOVE_JUMP(0x0BB), // implemented MSG_MOVE_START_TURN_LEFT(0x0BC), // implemented MSG_MOVE_START_TURN_RIGHT(0x0BD), // implemented MSG_MOVE_STOP_TURN(0x0BE), // implemented MSG_MOVE_START_PITCH_UP(0x0BF), // implemented MSG_MOVE_START_PITCH_DOWN(0x0C0), // implemented MSG_MOVE_STOP_PITCH(0x0C1), // implemented MSG_MOVE_SET_RUN_MODE(0x0C2), // implemented MSG_MOVE_SET_WALK_MODE(0x0C3), // implemented MSG_MOVE_TOGGLE_LOGGING(0x0C4), // not used in client MSG_MOVE_TELEPORT(0x0C5), // / TODO: investigate MSG_MOVE_TELEPORT_CHEAT(0x0C6), // implemented MSG_MOVE_TELEPORT_ACK(0x0C7), // implemented MSG_MOVE_TOGGLE_FALL_LOGGING(0x0C8), // not used in client MSG_MOVE_FALL_LAND(0x0C9), // implemented MSG_MOVE_START_SWIM(0x0CA), // implemented MSG_MOVE_STOP_SWIM(0x0CB), // implemented MSG_MOVE_SET_RUN_SPEED_CHEAT(0x0CC), // / TODO: investigate MSG_MOVE_SET_RUN_SPEED(0x0CD), // / TODO: investigate MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT(0x0CE), // / TODO: investigate MSG_MOVE_SET_RUN_BACK_SPEED(0x0CF), // / TODO: investigate MSG_MOVE_SET_WALK_SPEED_CHEAT(0x0D0), // / TODO: investigate MSG_MOVE_SET_WALK_SPEED(0x0D1), // / TODO: investigate MSG_MOVE_SET_SWIM_SPEED_CHEAT(0x0D2), // / TODO: investigate MSG_MOVE_SET_SWIM_SPEED(0x0D3), // / TODO: investigate MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT(0x0D4), // / TODO: investigate MSG_MOVE_SET_SWIM_BACK_SPEED(0x0D5), // / TODO: investigate MSG_MOVE_SET_ALL_SPEED_CHEAT(0x0D6), // / TODO: investigate MSG_MOVE_SET_TURN_RATE_CHEAT(0x0D7), // / TODO: investigate MSG_MOVE_SET_TURN_RATE(0x0D8), // / TODO: investigate MSG_MOVE_TOGGLE_COLLISION_CHEAT(0x0D9), // / TODO: investigate MSG_MOVE_SET_FACING(0x0DA), // implemented MSG_MOVE_SET_PITCH(0x0DB), // implemented MSG_MOVE_WORLDPORT_ACK(0x0DC), // implemented SMSG_MONSTER_MOVE(0x0DD), // implemented SMSG_MOVE_WATER_WALK(0x0DE), // implemented SMSG_MOVE_LAND_WALK(0x0DF), // implemented MSG_MOVE_SET_RAW_POSITION_ACK(0x0E0), // not used in client CMSG_MOVE_SET_RAW_POSITION(0x0E1), // / TODO: implement SMSG_FORCE_RUN_SPEED_CHANGE(0x0E2), // implemented CMSG_FORCE_RUN_SPEED_CHANGE_ACK(0x0E3), // implemented SMSG_FORCE_RUN_BACK_SPEED_CHANGE(0x0E4), // implemented CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK(0x0E5), // implemented SMSG_FORCE_SWIM_SPEED_CHANGE(0x0E6), // implemented CMSG_FORCE_SWIM_SPEED_CHANGE_ACK(0x0E7), // implemented SMSG_FORCE_MOVE_ROOT(0x0E8), // implemented CMSG_FORCE_MOVE_ROOT_ACK(0x0E9), // implemented SMSG_FORCE_MOVE_UNROOT(0x0EA), // implemented CMSG_FORCE_MOVE_UNROOT_ACK(0x0EB), // implemented MSG_MOVE_ROOT(0x0EC), // / TODO: investigate MSG_MOVE_UNROOT(0x0ED), // / TODO: investigate MSG_MOVE_HEARTBEAT(0x0EE), // implemented SMSG_MOVE_KNOCK_BACK(0x0EF), // implemented CMSG_MOVE_KNOCK_BACK_ACK(0x0F0), // implemented MSG_MOVE_KNOCK_BACK(0x0F1), // / TODO: implement SMSG_MOVE_FEATHER_FALL(0x0F2), // implemented SMSG_MOVE_NORMAL_FALL(0x0F3), // implemented SMSG_MOVE_SET_HOVER(0x0F4), // implemented SMSG_MOVE_UNSET_HOVER(0x0F5), // implemented CMSG_MOVE_HOVER_ACK(0x0F6), // implemented MSG_MOVE_HOVER(0x0F7), // / TODO: investigate, implement CMSG_TRIGGER_CINEMATIC_CHEAT(0x0F8), // GM client only CMSG_OPENING_CINEMATIC(0x0F9), // / TODO: implement SMSG_TRIGGER_CINEMATIC(0x0FA), // implemented CMSG_NEXT_CINEMATIC_CAMERA(0x0FB), // / TODO: implement CMSG_COMPLETE_CINEMATIC(0x0FC), // implemented SMSG_TUTORIAL_FLAGS(0x0FD), // implemented CMSG_TUTORIAL_FLAG(0x0FE), // implemented CMSG_TUTORIAL_CLEAR(0x0FF), // implemented CMSG_TUTORIAL_RESET(0x100), // implemented CMSG_STANDSTATECHANGE(0x101), // implemented CMSG_EMOTE(0x102), // implemented SMSG_EMOTE(0x103), // implemented CMSG_TEXT_EMOTE(0x104), // implemented SMSG_TEXT_EMOTE(0x105), // implemented CMSG_AUTOEQUIP_GROUND_ITEM(0x106), // not used in client CMSG_AUTOSTORE_GROUND_ITEM(0x107), // / TODO: implement CMSG_AUTOSTORE_LOOT_ITEM(0x108), // implemented CMSG_STORE_LOOT_IN_SLOT(0x109), // / TODO: implement CMSG_AUTOEQUIP_ITEM(0x10A), // implemented CMSG_AUTOSTORE_BAG_ITEM(0x10B), // implemented CMSG_SWAP_ITEM(0x10C), // implemented CMSG_SWAP_INV_ITEM(0x10D), // implemented CMSG_SPLIT_ITEM(0x10E), // implemented CMSG_AUTOEQUIP_ITEM_SLOT(0x10F), // implemented OBSOLETE_DROP_ITEM(0x110), // not used in client CMSG_DESTROYITEM(0x111), // implemented SMSG_INVENTORY_CHANGE_FAILURE(0x112), // implemented SMSG_OPEN_CONTAINER(0x113), // / TODO: implement CMSG_INSPECT(0x114), // implemented SMSG_INSPECT(0x115), // handled by client, but unused. Oo CMSG_INITIATE_TRADE(0x116), // implemented CMSG_BEGIN_TRADE(0x117), // implemented CMSG_BUSY_TRADE(0x118), // implemented CMSG_IGNORE_TRADE(0x119), // implemented CMSG_ACCEPT_TRADE(0x11A), // implemented CMSG_UNACCEPT_TRADE(0x11B), // implemented CMSG_CANCEL_TRADE(0x11C), // implemented CMSG_SET_TRADE_ITEM(0x11D), // implemented CMSG_CLEAR_TRADE_ITEM(0x11E), // implemented CMSG_SET_TRADE_GOLD(0x11F), // implemented SMSG_TRADE_STATUS(0x120), // implemented SMSG_TRADE_STATUS_EXTENDED(0x121), // implemented SMSG_INITIALIZE_FACTIONS(0x122), // implemented SMSG_SET_FACTION_VISIBLE(0x123), // implemented SMSG_SET_FACTION_STANDING(0x124), // implemented CMSG_SET_FACTION_ATWAR(0x125), // implemented CMSG_SET_FACTION_CHEAT(0x126), // not used in client SMSG_SET_PROFICIENCY(0x127), // implemented CMSG_SET_ACTION_BUTTON(0x128), // implemented SMSG_ACTION_BUTTONS(0x129), // implemented SMSG_INITIAL_SPELLS(0x12A), // implemented SMSG_LEARNED_SPELL(0x12B), // implemented SMSG_SUPERCEDED_SPELL(0x12C), // implemented CMSG_NEW_SPELL_SLOT(0x12D), // not used in client CMSG_CAST_SPELL(0x12E), // implemented CMSG_CANCEL_CAST(0x12F), // implemented SMSG_CAST_FAILED(0x130), // implemented SMSG_SPELL_START(0x131), // implemented SMSG_SPELL_GO(0x132), // implemented SMSG_SPELL_FAILURE(0x133), // implemented SMSG_SPELL_COOLDOWN(0x134), // implemented SMSG_COOLDOWN_EVENT(0x135), // implemented CMSG_CANCEL_AURA(0x136), // implemented SMSG_EQUIPMENT_SET_SAVED(0x137), // not used in client SMSG_PET_CAST_FAILED(0x138), // implemented MSG_CHANNEL_START(0x139), // implemented MSG_CHANNEL_UPDATE(0x13A), // implemented CMSG_CANCEL_CHANNELLING(0x13B), // implemented SMSG_AI_REACTION(0x13C), // implemented CMSG_SET_SELECTION(0x13D), // implemented CMSG_EQUIPMENT_SET_DELETE(0x13E), // not used in client CMSG_UNUSED(0x13F), // not used in client CMSG_UNUSED2(0x140), // not used in client CMSG_ATTACKSWING(0x141), // implemented CMSG_ATTACKSTOP(0x142), // implemented SMSG_ATTACKSTART(0x143), // implemented SMSG_ATTACKSTOP(0x144), // implemented SMSG_ATTACKSWING_NOTINRANGE(0x145), // implemented SMSG_ATTACKSWING_BADFACING(0x146), // implemented SMSG_ATTACKSWING_NOTSTANDING(0x147), // not used in client SMSG_ATTACKSWING_DEADTARGET(0x148), // / TODO: implement SMSG_ATTACKSWING_CANT_ATTACK(0x149), // / TODO: implement SMSG_ATTACKERSTATEUPDATE(0x14A), // implemented SMSG_VICTIMSTATEUPDATE_OBSOLETE(0x14B), // not used in client SMSG_DAMAGE_DONE_OBSOLETE(0x14C), // not used in client SMSG_DAMAGE_TAKEN_OBSOLETE(0x14D), // not used in client SMSG_CANCEL_COMBAT(0x14E), // implemented SMSG_SPELLBREAKLOG(0x14F), // / TODO: implement, same struct as // SMSG_SPELLDISMISSLOG SMSG_SPELLHEALLOG(0x150), // implemented SMSG_SPELLENERGIZELOG(0x151), // implemented SMSG_BREAK_TARGET(0x152), // / TODO: implement. was CMSG_SHEATHE_OBSOLETE in // your enum. CMSG_SAVE_PLAYER(0x153), // GM client only CMSG_SETDEATHBINDPOINT(0x154), // GM client only SMSG_BINDPOINTUPDATE(0x155), // implemented CMSG_GETDEATHBINDZONE(0x156), // GM client only SMSG_BINDZONEREPLY(0x157), // handled by client, but unused. Oo SMSG_PLAYERBOUND(0x158), // implemented SMSG_CLIENT_CONTROL_UPDATE(0x159), // implemented CMSG_REPOP_REQUEST(0x15A), // implemented SMSG_RESURRECT_REQUEST(0x15B), // implemented CMSG_RESURRECT_RESPONSE(0x15C), // implemented CMSG_LOOT(0x15D), // implemented CMSG_LOOT_MONEY(0x15E), // implemented CMSG_LOOT_RELEASE(0x15F), // implemented SMSG_LOOT_RESPONSE(0x160), // implemented SMSG_LOOT_RELEASE_RESPONSE(0x161), // implemented SMSG_LOOT_REMOVED(0x162), // implemented SMSG_LOOT_MONEY_NOTIFY(0x163), // implemented SMSG_LOOT_ITEM_NOTIFY(0x164), // / TODO: maybe implement. handled by client, // but unused. Oo SMSG_LOOT_CLEAR_MONEY(0x165), // implemented SMSG_ITEM_PUSH_RESULT(0x166), // implemented SMSG_DUEL_REQUESTED(0x167), // implemented SMSG_DUEL_OUTOFBOUNDS(0x168), // implemented SMSG_DUEL_INBOUNDS(0x169), // implemented SMSG_DUEL_COMPLETE(0x16A), // implemented SMSG_DUEL_WINNER(0x16B), // implemented CMSG_DUEL_ACCEPTED(0x16C), // implemented CMSG_DUEL_CANCELLED(0x16D), // implemented SMSG_MOUNTRESULT(0x16E), // / TODO: implement SMSG_DISMOUNTRESULT(0x16F), // / TODO: implement SMSG_PUREMOUNT_CANCELLED_OBSOLETE(0x170), // not used in client CMSG_MOUNTSPECIAL_ANIM(0x171), // implemented SMSG_MOUNTSPECIAL_ANIM(0x172), // implemented SMSG_PET_TAME_FAILURE(0x173), // implemented CMSG_PET_SET_ACTION(0x174), // implemented CMSG_PET_ACTION(0x175), // implemented CMSG_PET_ABANDON(0x176), // implemented CMSG_PET_RENAME(0x177), // implemented SMSG_PET_NAME_INVALID(0x178), // / TODO: implement SMSG_PET_SPELLS(0x179), // implemented SMSG_PET_MODE(0x17A), // / TODO: implement CMSG_GOSSIP_HELLO(0x17B), // implemented CMSG_GOSSIP_SELECT_OPTION(0x17C), // implemented SMSG_GOSSIP_MESSAGE(0x17D), // implemented SMSG_GOSSIP_COMPLETE(0x17E), // implemented CMSG_NPC_TEXT_QUERY(0x17F), // implemented SMSG_NPC_TEXT_UPDATE(0x180), // implemented SMSG_NPC_WONT_TALK(0x181), // not used in client CMSG_QUESTGIVER_STATUS_QUERY(0x182), // implemented SMSG_QUESTGIVER_STATUS(0x183), // implemented CMSG_QUESTGIVER_HELLO(0x184), // implemented SMSG_QUESTGIVER_QUEST_LIST(0x185), // implemented CMSG_QUESTGIVER_QUERY_QUEST(0x186), // implemented CMSG_QUESTGIVER_QUEST_AUTOLAUNCH(0x187), // not used in client SMSG_QUESTGIVER_QUEST_DETAILS(0x188), // implemented CMSG_QUESTGIVER_ACCEPT_QUEST(0x189), // implemented CMSG_QUESTGIVER_COMPLETE_QUEST(0x18A), // implemented SMSG_QUESTGIVER_REQUEST_ITEMS(0x18B), // implemented CMSG_QUESTGIVER_REQUEST_REWARD(0x18C), // implemented SMSG_QUESTGIVER_OFFER_REWARD(0x18D), // implemented CMSG_QUESTGIVER_CHOOSE_REWARD(0x18E), // implemented SMSG_QUESTGIVER_QUEST_INVALID(0x18F), // implemented CMSG_QUESTGIVER_CANCEL(0x190), // implemented SMSG_QUESTGIVER_QUEST_COMPLETE(0x191), // implemented SMSG_QUESTGIVER_QUEST_FAILED(0x192), // implemented CMSG_QUESTLOG_SWAP_QUEST(0x193), // not used in client CMSG_QUESTLOG_REMOVE_QUEST(0x194), // implemented SMSG_QUESTLOG_FULL(0x195), // implemented SMSG_QUESTUPDATE_FAILED(0x196), // implemented SMSG_QUESTUPDATE_FAILEDTIMER(0x197), // implemented SMSG_QUESTUPDATE_COMPLETE(0x198), // implemented SMSG_QUESTUPDATE_ADD_KILL(0x199), // implemented SMSG_QUESTUPDATE_ADD_ITEM(0x19A), // implemented CMSG_QUEST_CONFIRM_ACCEPT(0x19B), // / TODO: implement SMSG_QUEST_CONFIRM_ACCEPT(0x19C), // / TODO: implement CMSG_PUSHQUESTTOPARTY(0x19D), // implemented CMSG_LIST_INVENTORY(0x19E), // implemented SMSG_LIST_INVENTORY(0x19F), // implemented CMSG_SELL_ITEM(0x1A0), // implemented SMSG_SELL_ITEM(0x1A1), // implemented CMSG_BUY_ITEM(0x1A2), // implemented CMSG_BUY_ITEM_IN_SLOT(0x1A3), // implemented SMSG_BUY_ITEM(0x1A4), // implemented SMSG_BUY_FAILED(0x1A5), // implemented CMSG_TAXICLEARALLNODES(0x1A6), // GM client only CMSG_TAXIENABLEALLNODES(0x1A7), // GM client only CMSG_TAXISHOWNODES(0x1A8), // GM client only SMSG_SHOWTAXINODES(0x1A9), // implemented CMSG_TAXINODE_STATUS_QUERY(0x1AA), // implemented SMSG_TAXINODE_STATUS(0x1AB), // implemented CMSG_TAXIQUERYAVAILABLENODES(0x1AC), // implemented CMSG_ACTIVATETAXI(0x1AD), // implemented SMSG_ACTIVATETAXIREPLY(0x1AE), // implemented SMSG_NEW_TAXI_PATH(0x1AF), // implemented CMSG_TRAINER_LIST(0x1B0), // implemented SMSG_TRAINER_LIST(0x1B1), // implemented CMSG_TRAINER_BUY_SPELL(0x1B2), // implemented SMSG_TRAINER_BUY_SUCCEEDED(0x1B3), // not used in client SMSG_TRAINER_BUY_FAILED(0x1B4), // / TODO: implement CMSG_BINDER_ACTIVATE(0x1B5), // implemented SMSG_PLAYERBINDERROR(0x1B6), // / TODO: implement CMSG_BANKER_ACTIVATE(0x1B7), // implemented SMSG_SHOW_BANK(0x1B8), // implemented CMSG_BUY_BANK_SLOT(0x1B9), // implemented SMSG_BUY_BANK_SLOT_RESULT(0x1BA), // implemented CMSG_PETITION_SHOWLIST(0x1BB), // implemented SMSG_PETITION_SHOWLIST(0x1BC), // implemented CMSG_PETITION_BUY(0x1BD), // implemented CMSG_PETITION_SHOW_SIGNATURES(0x1BE), // implemented SMSG_PETITION_SHOW_SIGNATURES(0x1BF), // implemented CMSG_PETITION_SIGN(0x1C0), // implemented SMSG_PETITION_SIGN_RESULTS(0x1C1), // implemented MSG_PETITION_DECLINE(0x1C2), // implemented CMSG_OFFER_PETITION(0x1C3), // implemented CMSG_TURN_IN_PETITION(0x1C4), // implemented SMSG_TURN_IN_PETITION_RESULTS(0x1C5), // implemented CMSG_PETITION_QUERY(0x1C6), // implemented SMSG_PETITION_QUERY_RESPONSE(0x1C7), // implemented SMSG_FISH_NOT_HOOKED(0x1C8), // implemented SMSG_FISH_ESCAPED(0x1C9), // implemented CMSG_BUG(0x1CA), // implemented SMSG_NOTIFICATION(0x1CB), // implemented CMSG_PLAYED_TIME(0x1CC), // implemented SMSG_PLAYED_TIME(0x1CD), // implemented CMSG_QUERY_TIME(0x1CE), // implemented SMSG_QUERY_TIME_RESPONSE(0x1CF), // implemented SMSG_LOG_XPGAIN(0x1D0), // implemented SMSG_AURACASTLOG_OBSOLETE(0x1D1), // OBSOLETE CMSG_RECLAIM_CORPSE(0x1D2), // implemented CMSG_WRAP_ITEM(0x1D3), // implemented SMSG_LEVELUP_INFO(0x1D4), // implemented MSG_MINIMAP_PING(0x1D5), // implemented SMSG_RESISTLOG(0x1D6), // not used in client SMSG_ENCHANTMENTLOG(0x1D7), // implemented CMSG_SET_SKILL_CHEAT(0x1D8), // GM client only SMSG_START_MIRROR_TIMER(0x1D9), // implemented SMSG_PAUSE_MIRROR_TIMER(0x1DA), // / TODO: implement SMSG_STOP_MIRROR_TIMER(0x1DB), // implemented CMSG_PING(0x1DC), // implemented SMSG_PONG(0x1DD), // implemented SMSG_CLEAR_COOLDOWN(0x1DE), // implemented SMSG_GAMEOBJECT_PAGETEXT(0x1DF), // implemented CMSG_SETSHEATHED(0x1E0), // implemented SMSG_COOLDOWN_CHEAT(0x1E1), // / TODO: implement SMSG_SPELL_DELAYED(0x1E2), // implemented CMSG_QUEST_POI_QUERY(0x1E3), SMSG_QUEST_POI_QUERY_RESPONSE(0x1E4), CMSG_GHOST(0x1E5), // GM client only CMSG_GM_INVIS(0x1E6), // GM client only SMSG_INVALID_PROMOTION_CODE(0x1E7), // / TODO: implement MSG_GM_BIND_OTHER(0x1E8), // GM client only MSG_GM_SUMMON(0x1E9), // GM client only SMSG_ITEM_TIME_UPDATE(0x1EA), // / TODO: implement SMSG_ITEM_ENCHANT_TIME_UPDATE(0x1EB), // implemented SMSG_AUTH_CHALLENGE(0x1EC), // implemented CMSG_AUTH_SESSION(0x1ED), // implemented SMSG_AUTH_RESPONSE(0x1EE), // implemented MSG_GM_SHOWLABEL(0x1EF), // GM client only CMSG_PET_CAST_SPELL(0x1F0), // implemented MSG_SAVE_GUILD_EMBLEM(0x1F1), // implemented MSG_TABARDVENDOR_ACTIVATE(0x1F2), // implemented SMSG_PLAY_SPELL_VISUAL(0x1F3), // implemented CMSG_ZONEUPDATE(0x1F4), // implemented SMSG_PARTYKILLLOG(0x1F5), // implemented SMSG_COMPRESSED_UPDATE_OBJECT(0x1F6), // implemented SMSG_PLAY_SPELL_IMPACT(0x1F7), // implemented SMSG_EXPLORATION_EXPERIENCE(0x1F8), // implemented CMSG_GM_SET_SECURITY_GROUP(0x1F9), // GM client only CMSG_GM_NUKE(0x1FA), // GM client only MSG_RANDOM_ROLL(0x1FB), // implemented SMSG_ENVIRONMENTALDAMAGELOG(0x1FC), // implemented CMSG_RWHOIS_OBSOLETE(0x1FD), // not used in client SMSG_RWHOIS(0x1FE), // / TODO: maybe implement as response to a chatcommand. MSG_LOOKING_FOR_GROUP(0x1FF), // implemented CMSG_SET_LOOKING_FOR_GROUP(0x200), // implemented CMSG_UNLEARN_SPELL(0x201), // GM client only CMSG_UNLEARN_SKILL(0x202), // implemented SMSG_REMOVED_SPELL(0x203), // implemented CMSG_DECHARGE(0x204), // not used in client CMSG_GMTICKET_CREATE(0x205), // implemented SMSG_GMTICKET_CREATE(0x206), // implemented CMSG_GMTICKET_UPDATETEXT(0x207), // implemented SMSG_GMTICKET_UPDATETEXT(0x208), // implemented SMSG_ACCOUNT_DATA_TIMES(0x209), // implemented CMSG_REQUEST_ACCOUNT_DATA(0x20A), // implemented CMSG_UPDATE_ACCOUNT_DATA(0x20B), // implemented SMSG_UPDATE_ACCOUNT_DATA(0x20C), // implemented SMSG_CLEAR_FAR_SIGHT_IMMEDIATE(0x20D), // / TODO: implement SMSG_POWERGAINLOG_OBSOLETE(0x20E), // not used in client CMSG_GM_TEACH(0x20F), // GM client only CMSG_GM_CREATE_ITEM_TARGET(0x210), // GM client only CMSG_GMTICKET_GETTICKET(0x211), // implemented SMSG_GMTICKET_GETTICKET(0x212), // implemented CMSG_UNLEARN_TALENTS(0x213), // implemented SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE(0x214), // not used in client SMSG_GAMEOBJECT_DESPAWN_ANIM(0x215), // / cannot find this in client. // obsolete? its implemented. MSG_CORPSE_QUERY(0x216), // implemented CMSG_GMTICKET_DELETETICKET(0x217), // implemented SMSG_GMTICKET_DELETETICKET(0x218), // implemented SMSG_CHAT_WRONG_FACTION(0x219), // / TODO: implement CMSG_GMTICKET_SYSTEMSTATUS(0x21A), // implemented SMSG_GMTICKET_SYSTEMSTATUS(0x21B), // implemented CMSG_SPIRIT_HEALER_ACTIVATE(0x21C), // implemented CMSG_SET_STAT_CHEAT(0x21D), // GM client only SMSG_SET_REST_START_OBSOLETE(0x21E), // not used in client CMSG_SKILL_BUY_STEP(0x21F), // / TODO: implement CMSG_SKILL_BUY_RANK(0x220), // / TODO: implement CMSG_XP_CHEAT(0x221), // GM client only SMSG_SPIRIT_HEALER_CONFIRM(0x222), // implemented CMSG_CHARACTER_POINT_CHEAT(0x223), // GM client only SMSG_GOSSIP_POI(0x224), // implemented CMSG_CHAT_IGNORED(0x225), // implemented CMSG_GM_VISION(0x226), // GM client only CMSG_SERVER_COMMAND(0x227), // GM client only CMSG_GM_SILENCE(0x228), // GM client only CMSG_GM_REVEALTO(0x229), // GM client only CMSG_GM_RESURRECT(0x22A), // GM client only CMSG_GM_SUMMONMOB(0x22B), // GM client only CMSG_GM_MOVECORPSE(0x22C), // GM client only CMSG_GM_FREEZE(0x22D), // GM client only CMSG_GM_UBERINVIS(0x22E), // GM client only CMSG_GM_REQUEST_PLAYER_INFO(0x22F), // GM client only. handled and ignored // in normal one. seems // to be a SMSG, not a CMSG. SMSG_GM_PLAYER_INFO(0x230), // GM client only. handled and ignored in normal // one. CMSG_GUILD_RANK(0x231), // implemented CMSG_GUILD_ADD_RANK(0x232), // implemented CMSG_GUILD_DEL_RANK(0x233), // implemented CMSG_GUILD_SET_PUBLIC_NOTE(0x234), // implemented CMSG_GUILD_SET_OFFICER_NOTE(0x235), // implemented SMSG_LOGIN_VERIFY_WORLD(0x236), // implemented CMSG_CLEAR_EXPLORATION(0x237), // GM client only CMSG_SEND_MAIL(0x238), // implemented SMSG_SEND_MAIL_RESULT(0x239), // implemented CMSG_GET_MAIL_LIST(0x23A), // implemented SMSG_MAIL_LIST_RESULT(0x23B), // implemented CMSG_BATTLEFIELD_LIST(0x23C), // implemented SMSG_BATTLEFIELD_LIST(0x23D), // implemented CMSG_BATTLEFIELD_JOIN(0x23E), // not used in client SMSG_BATTLEFIELD_WIN_OBSOLETE(0x23F), // not used in client SMSG_BATTLEFIELD_LOSE_OBSOLETE(0x240), // not used in client CMSG_TAXICLEARNODE(0x241), // GM client only CMSG_TAXIENABLENODE(0x242), // GM client only CMSG_ITEM_TEXT_QUERY(0x243), // implemented SMSG_ITEM_TEXT_QUERY_RESPONSE(0x244), // implemented CMSG_MAIL_TAKE_MONEY(0x245), // implemented CMSG_MAIL_TAKE_ITEM(0x246), // implemented CMSG_MAIL_MARK_AS_READ(0x247), // implemented CMSG_MAIL_RETURN_TO_SENDER(0x248), // implemented CMSG_MAIL_DELETE(0x249), // implemented CMSG_MAIL_CREATE_TEXT_ITEM(0x24A), // implemented SMSG_SPELLLOGMISS(0x24B), // implemented SMSG_SPELLLOGEXECUTE(0x24C), // implemented SMSG_DEBUGAURAPROC(0x24D), // not used in client SMSG_PERIODICAURALOG(0x24E), // implemented SMSG_SPELLDAMAGESHIELD(0x24F), // implemented SMSG_SPELLNONMELEEDAMAGELOG(0x250), // implemented CMSG_LEARN_TALENT(0x251), // implemented SMSG_RESURRECT_FAILED(0x252), // implemented CMSG_TOGGLE_PVP(0x253), // implemented SMSG_ZONE_UNDER_ATTACK(0x254), // implemented MSG_AUCTION_HELLO(0x255), // implemented CMSG_AUCTION_SELL_ITEM(0x256), // implemented CMSG_AUCTION_REMOVE_ITEM(0x257), // implemented CMSG_AUCTION_LIST_ITEMS(0x258), // implemented CMSG_AUCTION_LIST_OWNER_ITEMS(0x259), // implemented CMSG_AUCTION_PLACE_BID(0x25A), // implemented SMSG_AUCTION_COMMAND_RESULT(0x25B), // implemented SMSG_AUCTION_LIST_RESULT(0x25C), // implemented SMSG_AUCTION_OWNER_LIST_RESULT(0x25D), // implemented SMSG_AUCTION_BIDDER_NOTIFICATION(0x25E), // implemented SMSG_AUCTION_OWNER_NOTIFICATION(0x25F), // implemented SMSG_PROCRESIST(0x260), // / TODO: implement SMSG_STANDSTATE_CHANGE_FAILURE_OBSOLETE(0x261), // not used in client SMSG_DISPEL_FAILED(0x262), // / TODO: implement SMSG_SPELLORDAMAGE_IMMUNE(0x263), // / TODO: implement CMSG_AUCTION_LIST_BIDDER_ITEMS(0x264), // implemented SMSG_AUCTION_BIDDER_LIST_RESULT(0x265), // implemented SMSG_SET_FLAT_SPELL_MODIFIER(0x266), // implemented SMSG_SET_PCT_SPELL_MODIFIER(0x267), // implemented CMSG_SET_AMMO(0x268), // implemented SMSG_CORPSE_RECLAIM_DELAY(0x269), // implemented CMSG_SET_ACTIVE_MOVER(0x26A), // implemented CMSG_PET_CANCEL_AURA(0x26B), // implemented CMSG_PLAYER_AI_CHEAT(0x26C), // GM client only CMSG_CANCEL_AUTO_REPEAT_SPELL(0x26D), // implemented MSG_GM_ACCOUNT_ONLINE(0x26E), // GM client only MSG_LIST_STABLED_PETS(0x26F), // implemented CMSG_STABLE_PET(0x270), // implemented CMSG_UNSTABLE_PET(0x271), // implemented CMSG_BUY_STABLE_SLOT(0x272), // implemented SMSG_STABLE_RESULT(0x273), // implemented CMSG_STABLE_REVIVE_PET(0x274), // not used in client CMSG_STABLE_SWAP_PET(0x275), // implemented MSG_QUEST_PUSH_RESULT(0x276), // implemented SMSG_PLAY_MUSIC(0x277), // / TODO: implement SMSG_PLAY_OBJECT_SOUND(0x278), // implemented CMSG_REQUEST_PET_INFO(0x279), // implemented CMSG_FAR_SIGHT(0x27A), // / TODO: implement SMSG_SPELLDISPELLOG(0x27B), // implemented SMSG_DAMAGE_CALC_LOG(0x27C), // / TODO: maybe implement for debugging. : D CMSG_ENABLE_DAMAGE_LOG(0x27D), // not used in client CMSG_GROUP_CHANGE_SUB_GROUP(0x27E), // implemented CMSG_REQUEST_PARTY_MEMBER_STATS(0x27F), // implemented CMSG_GROUP_SWAP_SUB_GROUP(0x280), // / TODO: implement CMSG_RESET_FACTION_CHEAT(0x281), // GM client only CMSG_AUTOSTORE_BANK_ITEM(0x282), // implemented CMSG_AUTOBANK_ITEM(0x283), // implemented MSG_QUERY_NEXT_MAIL_TIME(0x284), // implemented SMSG_RECEIVED_MAIL(0x285), // implemented SMSG_RAID_GROUP_ONLY(0x286), // implemented CMSG_SET_DURABILITY_CHEAT(0x287), // GM client only CMSG_SET_PVP_RANK_CHEAT(0x288), // GM client only CMSG_ADD_PVP_MEDAL_CHEAT(0x289), // GM client only CMSG_DEL_PVP_MEDAL_CHEAT(0x28A), // GM client only CMSG_SET_PVP_TITLE(0x28B), // not used in client SMSG_PVP_CREDIT(0x28C), // implemented SMSG_AUCTION_REMOVED_NOTIFICATION(0x28D), // / TODO: implement CMSG_GROUP_RAID_CONVERT(0x28E), // implemented CMSG_GROUP_ASSISTANT_LEADER(0x28F), // implemented CMSG_BUYBACK_ITEM(0x290), // implemented SMSG_SERVER_MESSAGE(0x291), // implemented CMSG_MEETINGSTONE_JOIN(0x292), // not used in client CMSG_MEETINGSTONE_LEAVE(0x293), // not used in client CMSG_MEETINGSTONE_CHEAT(0x294), // not used in client SMSG_MEETINGSTONE_SETQUEUE(0x295), // implemented CMSG_MEETINGSTONE_INFO(0x296), // implemented SMSG_MEETINGSTONE_COMPLETE(0x297), // / TODO: implement SMSG_MEETINGSTONE_IN_PROGRESS(0x298), // / TODO: implement SMSG_MEETINGSTONE_MEMBER_ADDED(0x299), // / TODO: implement CMSG_GMTICKETSYSTEM_TOGGLE(0x29A), // implemented CMSG_CANCEL_GROWTH_AURA(0x29B), // / TODO: implement SMSG_CANCEL_AUTO_REPEAT(0x29C), // implemented SMSG_STANDSTATE_UPDATE(0x29D), // implemented SMSG_LOOT_ALL_PASSED(0x29E), // implemented SMSG_LOOT_ROLL_WON(0x29F), // implemented CMSG_LOOT_ROLL(0x2A0), // implemented SMSG_LOOT_START_ROLL(0x2A1), // implemented SMSG_LOOT_ROLL(0x2A2), // implemented CMSG_LOOT_MASTER_GIVE(0x2A3), // implemented SMSG_LOOT_MASTER_LIST(0x2A4), // implemented SMSG_SET_FORCED_REACTIONS(0x2A5), // implemented SMSG_SPELL_FAILED_OTHER(0x2A6), // implemented SMSG_GAMEOBJECT_RESET_STATE(0x2A7), // / TODO: implement CMSG_REPAIR_ITEM(0x2A8), // implemented SMSG_CHAT_PLAYER_NOT_FOUND(0x2A9), // implemented MSG_TALENT_WIPE_CONFIRM(0x2AA), // implemented SMSG_SUMMON_REQUEST(0x2AB), // implemented CMSG_SUMMON_RESPONSE(0x2AC), // implemented MSG_MOVE_TOGGLE_GRAVITY_CHEAT(0x2AD), // / TODO: investigate SMSG_MONSTER_MOVE_TRANSPORT(0x2AE), // / TODO: investigate. this is like the // MONSTER_MOVE one, // handle vehicle and NPC on boat. SMSG_PET_BROKEN(0x2AF), // / TODO: implement MSG_MOVE_FEATHER_FALL(0x2B0), // / TODO: investigate MSG_MOVE_WATER_WALK(0x2B1), // / TODO: investigate CMSG_SERVER_BROADCAST(0x2B2), // GM client only CMSG_SELF_RES(0x2B3), // implemented SMSG_FEIGN_DEATH_RESISTED(0x2B4), // / TODO: implement CMSG_RUN_SCRIPT(0x2B5), // GM client only SMSG_SCRIPT_MESSAGE(0x2B6), // GM client only SMSG_DUEL_COUNTDOWN(0x2B7), // implemented SMSG_AREA_TRIGGER_MESSAGE(0x2B8), // implemented CMSG_TOGGLE_HELM(0x2B9), // implemented CMSG_TOGGLE_CLOAK(0x2BA), // implemented SMSG_MEETINGSTONE_JOINFAILED(0x2BB), // / TODO: implement SMSG_PLAYER_SKINNED(0x2BC), // implemented SMSG_DURABILITY_DAMAGE_DEATH(0x2BD), // implemented CMSG_SET_EXPLORATION(0x2BE), // not used in client CMSG_SET_ACTIONBAR_TOGGLES(0x2BF), // implemented UMSG_DELETE_GUILD_CHARTER(0x2C0), // not used in client MSG_PETITION_RENAME(0x2C1), // implemented SMSG_INIT_WORLD_STATES(0x2C2), // implemented SMSG_UPDATE_WORLD_STATE(0x2C3), // implemented CMSG_ITEM_NAME_QUERY(0x2C4), // implemented SMSG_ITEM_NAME_QUERY_RESPONSE(0x2C5), // implemented SMSG_PET_ACTION_FEEDBACK(0x2C6), // implemented CMSG_CHAR_RENAME(0x2C7), // implemented SMSG_CHAR_RENAME(0x2C8), // implemented CMSG_MOVE_SPLINE_DONE(0x2C9), // implemented CMSG_MOVE_FALL_RESET(0x2CA), // / TODO: implement SMSG_UPDATE_LAST_INSTANCE_CREATED(0x2CB), // / TODO: implement SMSG_RAID_INSTANCE_INFO(0x2CC), // implemented CMSG_REQUEST_RAID_INFO(0x2CD), // implemented CMSG_MOVE_TIME_SKIPPED(0x2CE), // implemented CMSG_MOVE_FEATHER_FALL_ACK(0x2CF), // implemented // implemented CMSG_MOVE_WATER_WALK_ACK(0x2D0), // implemented CMSG_MOVE_NOT_ACTIVE_MOVER(0x2D1), // implemented SMSG_PLAY_SOUND(0x2D2), // implemented CMSG_BATTLEFIELD_STATUS(0x2D3), // implemented SMSG_BATTLEFIELD_STATUS(0x2D4), // implemented CMSG_BATTLEFIELD_PORT(0x2D5), // implemented MSG_INSPECT_HONOR_STATS(0x2D6), // implemented CMSG_BATTLEMASTER_HELLO(0x2D7), // implemented CMSG_MOVE_START_SWIM_CHEAT(0x2D8), // / TODO: investigate CMSG_MOVE_STOP_SWIM_CHEAT(0x2D9), // / TODO: investigate SMSG_FORCE_WALK_SPEED_CHANGE(0x2DA), // / TODO: investigate CMSG_FORCE_WALK_SPEED_CHANGE_ACK(0x2DB), // "implemented" SMSG_FORCE_SWIM_BACK_SPEED_CHANGE(0x2DC), // implemented CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK(0x2DD), // "implemented" SMSG_FORCE_TURN_RATE_CHANGE(0x2DE), // / TODO: investigate CMSG_FORCE_TURN_RATE_CHANGE_ACK(0x2DF), // "implemented" MSG_PVP_LOG_DATA(0x2E0), // implemented CMSG_LEAVE_BATTLEFIELD(0x2E1), // implemented CMSG_AREA_SPIRIT_HEALER_QUERY(0x2E2), // implemented CMSG_AREA_SPIRIT_HEALER_QUEUE(0x2E3), // implemented SMSG_AREA_SPIRIT_HEALER_TIME(0x2E4), // implemented CMSG_GM_UNTEACH(0x2E5), // GM client only SMSG_WARDEN_DATA(0x2E6), // / (TODO: investigate) CMSG_WARDEN_DATA(0x2E7), // / (TODO: investigate) SMSG_GROUP_JOINED_BATTLEGROUND(0x2E8), // implemented MSG_BATTLEGROUND_PLAYER_POSITIONS(0x2E9), // implemented CMSG_PET_STOP_ATTACK(0x2EA), // / TODO: implement SMSG_BINDER_CONFIRM(0x2EB), // implemented SMSG_BATTLEGROUND_PLAYER_JOINED(0x2EC), // implemented SMSG_BATTLEGROUND_PLAYER_LEFT(0x2ED), // implemented CMSG_BATTLEMASTER_JOIN(0x2EE), // implemented SMSG_ADDON_INFO(0x2EF), // implemented CMSG_PET_UNLEARN(0x2F0), // implemented SMSG_PET_UNLEARN_CONFIRM(0x2F1), // implemented SMSG_PARTY_MEMBER_STATS_FULL(0x2F2), // implemented CMSG_PET_SPELL_AUTOCAST(0x2F3), // implemented SMSG_WEATHER(0x2F4), // implemented SMSG_PLAY_TIME_WARNING(0x2F5), // / TODO: implement (exist only in china). SMSG_MINIGAME_SETUP(0x2F6), // / TODO: implement SMSG_MINIGAME_STATE(0x2F7), // / TODO: implement CMSG_MINIGAME_MOVE(0x2F8), // / TODO: implement SMSG_MINIGAME_MOVE_FAILED(0x2F9), // not used in client SMSG_RAID_INSTANCE_MESSAGE(0x2FA), // / TODO: implement SMSG_COMPRESSED_MOVES(0x2FB), // / (TODO: investigate if you feel like it. // i'm too lazy.) CMSG_GUILD_INFO_TEXT(0x2FC), // implemented SMSG_CHAT_RESTRICTED(0x2FD), // / TODO: implement SMSG_SPLINE_SET_RUN_SPEED(0x2FE), // / TODO: investigate SMSG_SPLINE_SET_RUN_BACK_SPEED(0x2FF), // / TODO: investigate SMSG_SPLINE_SET_SWIM_SPEED(0x300), // / TODO: investigate SMSG_SPLINE_SET_WALK_SPEED(0x301), // / TODO: investigate SMSG_SPLINE_SET_SWIM_BACK_SPEED(0x302), // / TODO: investigate SMSG_SPLINE_SET_TURN_RATE(0x303), // / TODO: investigate SMSG_SPLINE_MOVE_UNROOT(0x304), // / TODO: investigate SMSG_SPLINE_MOVE_FEATHER_FALL(0x305), // / TODO: investigate SMSG_SPLINE_MOVE_NORMAL_FALL(0x306), // / TODO: investigate SMSG_SPLINE_MOVE_SET_HOVER(0x307), // / TODO: investigate SMSG_SPLINE_MOVE_UNSET_HOVER(0x308), // / TODO: investigate SMSG_SPLINE_MOVE_WATER_WALK(0x309), // / TODO: investigate SMSG_SPLINE_MOVE_LAND_WALK(0x30A), // / TODO: investigate SMSG_SPLINE_MOVE_START_SWIM(0x30B), // / TODO: investigate SMSG_SPLINE_MOVE_STOP_SWIM(0x30C), // / TODO: investigate SMSG_SPLINE_MOVE_SET_RUN_MODE(0x30D), // / TODO: investigate SMSG_SPLINE_MOVE_SET_WALK_MODE(0x30E), // / TODO: investigate CMSG_GM_NUKE_ACCOUNT(0x30F), // GM client only MSG_GM_DESTROY_CORPSE(0x310), // GM client only CMSG_GM_DESTROY_ONLINE_CORPSE(0x311), // GM client only CMSG_ACTIVATETAXIEXPRESS(0x312), // implemented SMSG_SET_FACTION_ATWAR(0x313), // / TODO: implement SMSG_GAMETIMEBIAS_SET(0x314), // not used in client CMSG_DEBUG_ACTIONS_START(0x315), // GM client only CMSG_DEBUG_ACTIONS_STOP(0x316), // GM client only CMSG_SET_FACTION_INACTIVE(0x317), // implemented CMSG_SET_WATCHED_FACTION(0x318), // implemented MSG_MOVE_TIME_SKIPPED(0x319), // / TODO: implement SMSG_SPLINE_MOVE_ROOT(0x31A), // / TODO: investigate CMSG_SET_EXPLORATION_ALL(0x31B), // GM client only SMSG_INVALIDATE_PLAYER(0x31C), // / TODO: investigate CMSG_RESET_INSTANCES(0x31D), // implemented SMSG_INSTANCE_RESET(0x31E), // implemented SMSG_INSTANCE_RESET_FAILED(0x31F), // / TODO: implement SMSG_UPDATE_LAST_INSTANCE(0x320), // / TODO: implement MSG_RAID_TARGET_UPDATE(0x321), // implemented MSG_RAID_READY_CHECK(0x322), // implemented CMSG_LUA_USAGE(0x323), // not used in client SMSG_PET_ACTION_SOUND(0x324), // implemented SMSG_PET_DISMISS_SOUND(0x325), // implemented SMSG_GHOSTEE_GONE(0x326), // GM client only or not implemented CMSG_GM_UPDATE_TICKET_STATUS(0x327), // GM client only or not implemented SMSG_GM_TICKET_STATUS_UPDATE(0x328), // implemented MSG_SET_DUNGEON_DIFFICULTY(0x329), // implemented CMSG_GMSURVEY_SUBMIT(0x32A), // implemented SMSG_UPDATE_INSTANCE_OWNERSHIP(0x32B), // implemented CMSG_IGNORE_KNOCKBACK_CHEAT(0x32C), // GM client only SMSG_CHAT_PLAYER_AMBIGUOUS(0x32D), // not used in client MSG_DELAY_GHOST_TELEPORT(0x32E), // GM client only SMSG_SPELLINSTAKILLLOG(0x32F), // implemented SMSG_SPELL_UPDATE_CHAIN_TARGETS(0x330), // / TODO: implement CMSG_CHAT_FILTERED(0x331), // / TODO: implement SMSG_EXPECTED_SPAM_RECORDS(0x332), // / TODO: implement SMSG_SPELLSTEALLOG(0x333), // / implemented, same struct as // SMSG_SPELLDISPELLOG CMSG_LOTTERY_QUERY_OBSOLETE(0x334), // not used in client SMSG_LOTTERY_QUERY_RESULT_OBSOLETE(0x335), // not used in client CMSG_BUY_LOTTERY_TICKET_OBSOLETE(0x336), // not used in client SMSG_LOTTERY_RESULT_OBSOLETE(0x337), // not used in client SMSG_CHARACTER_PROFILE(0x338), // not used in client SMSG_CHARACTER_PROFILE_REALM_CONNECTED(0x339), // not used in client SMSG_DEFENSE_MESSAGE(0x33A), // implemented SMSG_INSTANCE_DIFFICULTY(0x33B), // implemented MSG_GM_RESETINSTANCELIMIT(0x33C), // GM client only SMSG_MOTD(0x33D), // implemented SMSG_MOVE_SET_FLIGHT_OBSOLETE(0x33E), // not used in client SMSG_MOVE_UNSET_FLIGHT_OBSOLETE(0x33F), // not used in client CMSG_MOVE_FLIGHT_ACK_OBSOLETE(0x340), // not used in client MSG_MOVE_START_SWIM_CHEAT(0x341), // / TODO: investigate MSG_MOVE_STOP_SWIM_CHEAT(0x342), // / TODO: investigate SMSG_MOVE_SET_CAN_FLY(0x343), // implemented SMSG_MOVE_UNSET_CAN_FLY(0x344), // implemented CMSG_MOVE_SET_CAN_FLY_ACK(0x345), // implemented CMSG_MOVE_SET_FLY(0x346), // implemented CMSG_SOCKET_GEMS(0x347), // implemented CMSG_ARENA_TEAM_CREATE(0x348), // GM client only SMSG_ARENA_TEAM_COMMAND_RESULT(0x349), // / TODO: implement UMSG_UPDATE_ARENA_TEAM_OBSOLETE(0x34A), // not used in client CMSG_ARENA_TEAM_QUERY(0x34B), // GM client only SMSG_ARENA_TEAM_QUERY_RESPONSE(0x34C), // implemented CMSG_ARENA_TEAM_ROSTER(0x34D), // implemented SMSG_ARENA_TEAM_ROSTER(0x34E), // implemented CMSG_ARENA_TEAM_INVITE(0x34F), // implemented SMSG_ARENA_TEAM_INVITE(0x350), // implemented CMSG_ARENA_TEAM_ACCEPT(0x351), // implemented CMSG_ARENA_TEAM_DECLINE(0x352), // implemented CMSG_ARENA_TEAM_LEAVE(0x353), // implemented CMSG_ARENA_TEAM_REMOVE(0x354), // implemented CMSG_ARENA_TEAM_DISBAND(0x355), // implemented CMSG_ARENA_TEAM_LEADER(0x356), // implemented SMSG_ARENA_TEAM_EVENT(0x357), // / TODO: implement CMSG_BATTLEMASTER_JOIN_ARENA(0x358), // implemented MSG_MOVE_START_ASCEND(0x359), // implemented MSG_MOVE_STOP_ASCEND(0x35A), // implemented SMSG_ARENA_TEAM_STATS(0x35B), // implemented CMSG_LFG_SET_AUTOJOIN(0x35C), // implemented CMSG_LFG_CLEAR_AUTOJOIN(0x35D), // implemented CMSG_LFM_SET_AUTOFILL(0x35E), // implemented CMSG_LFM_CLEAR_AUTOFILL(0x35F), // implemented CMSG_ACCEPT_LFG_MATCH(0x360), // / TODO: implement CMSG_DECLINE_LFG_MATCH(0x361), // / TODO: implement CMSG_CANCEL_PENDING_LFG(0x362), // / TODO: implement CMSG_CLEAR_LOOKING_FOR_GROUP(0x363), // implemented CMSG_CLEAR_LOOKING_FOR_MORE(0x364), // / TODO: implement CMSG_SET_LOOKING_FOR_MORE(0x365), // implemented CMSG_SET_LFG_COMMENT(0x366), // implemented SMSG_LFG_TIMEDOUT(0x367), // / TODO: implement SMSG_LFG_OTHER_TIMEDOUT(0x368), // / TODO: implement SMSG_LFG_AUTOJOIN_FAILED(0x369), // implemented SMSG_LFG_AUTOJOIN_FAILED_NO_PLAYER(0x36A), // implemented SMSG_LFG_LEADER_IS_LFM(0x36B), // / TODO: implement SMSG_LFG_UPDATE(0x36C), // / TODO: implement SMSG_LFG_UPDATE_LFM(0x36D), // / TODO: implement SMSG_LFG_UPDATE_LFG(0x36E), // / TODO: implement SMSG_LFG_UPDATE_QUEUED(0x36F), // / TODO: implement SMSG_LFG_PENDING_INVITE(0x370), // / TODO: implement SMSG_LFG_PENDING_MATCH(0x371), // / TODO: implement SMSG_LFG_PENDING_MATCH_DONE(0x372), // / TODO: implement SMSG_TITLE_EARNED(0x373), // implemented CMSG_SET_TITLE(0x374), // implemented CMSG_CANCEL_MOUNT_AURA(0x375), // implemented SMSG_ARENA_ERROR(0x376), // implemented MSG_INSPECT_ARENA_TEAMS(0x377), // implemented SMSG_DEATH_RELEASE_LOC(0x378), // implemented CMSG_CANCEL_TEMP_ENCHANTMENT(0x379), // implemented SMSG_FORCED_DEATH_UPDATE(0x37A), // / TODO: implement CMSG_CHEAT_SET_HONOR_CURRENCY(0x37B), // GM client only CMSG_CHEAT_SET_ARENA_CURRENCY(0x37C), // GM client only MSG_MOVE_SET_FLIGHT_SPEED_CHEAT(0x37D), // GM client only MSG_MOVE_SET_FLIGHT_SPEED(0x37E), // / TODO: investigate MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT(0x37F), // GM client only MSG_MOVE_SET_FLIGHT_BACK_SPEED(0x380), // / TODO: investigate SMSG_FORCE_FLIGHT_SPEED_CHANGE(0x381), // implemented CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK(0x382), // "implemented" SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE(0x383), // / TODO: investigate CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK(0x384), // "implemented" SMSG_SPLINE_SET_FLIGHT_SPEED(0x385), // / TODO: investigate SMSG_SPLINE_SET_FLIGHT_BACK_SPEED(0x386), // / TODO: investigate CMSG_MAELSTROM_INVALIDATE_CACHE(0x387), // GM client only SMSG_FLIGHT_SPLINE_SYNC(0x388), // / TODO: investigate CMSG_SET_TAXI_BENCHMARK_MODE(0x389), // implemented SMSG_JOINED_BATTLEGROUND_QUEUE(0x38A), // not used in client SMSG_REALM_SPLIT(0x38B), // implemented CMSG_REALM_SPLIT(0x38C), // implemented CMSG_MOVE_CHNG_TRANSPORT(0x38D), // implemented MSG_PARTY_ASSIGNMENT(0x38E), // implemented SMSG_OFFER_PETITION_ERROR(0x38F), // / TODO: implement SMSG_TIME_SYNC_REQ(0x390), // implemented CMSG_TIME_SYNC_RESP(0x391), // / TODO: investigate, implement CMSG_SEND_LOCAL_EVENT(0x392), // GM client only CMSG_SEND_GENERAL_TRIGGER(0x393), // GM client only CMSG_SEND_COMBAT_TRIGGER(0x394), // GM client only CMSG_MAELSTROM_GM_SENT_MAIL(0x395), // GM client only SMSG_RESET_FAILED_NOTIFY(0x396), // / TODO: implement SMSG_REAL_GROUP_UPDATE(0x397), // / TODO: implement SMSG_LFG_DISABLED(0x398), // / TODO: implement CMSG_ACTIVE_PVP_CHEAT(0x399), // GM client only CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY(0x39A), // used in debugging client only; // PTR? seems to be // useful. SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE(0x39B), // used in debugging // client only, same as // SMSG_ITEM_QUERY_SINGLE_RESPONSE SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE(0x39C), // used in // debugging // client only SMSG_UPDATE_COMBO_POINTS(0x39D), // implemented SMSG_VOICE_SESSION_ROSTER_UPDATE(0x39E), // / TODO: investigate, implement SMSG_VOICE_SESSION_LEAVE(0x39F), // / TODO: implement SMSG_VOICE_SESSION_ADJUST_PRIORITY(0x3A0), // not used in client CMSG_VOICE_SET_TALKER_MUTED_REQUEST(0x3A1), // not used in client SMSG_VOICE_SET_TALKER_MUTED(0x3A2), // / TODO: implement SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE(0x3A3), // not used in client SMSG_SET_EXTRA_AURA_INFO_OBSOLETE(0x3A4), // not used in client SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE(0x3A5), // not used in client SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE(0x3A6), // not used in client MSG_MOVE_START_DESCEND(0x3A7), // / TODO: investigate CMSG_IGNORE_REQUIREMENTS_CHEAT(0x3A8), // GM client only SMSG_IGNORE_REQUIREMENTS_CHEAT(0x3A9), // GM client only SMSG_SPELL_CHANCE_PROC_LOG(0x3AA), // not used in client CMSG_MOVE_SET_RUN_SPEED(0x3AB), // not used in client SMSG_DISMOUNT(0x3AC), // / TODO: implement MSG_MOVE_UPDATE_CAN_FLY(0x3AD), // / TODO: investigate MSG_RAID_READY_CHECK_CONFIRM(0x3AE), // implemented CMSG_VOICE_SESSION_ENABLE(0x3AF), // implemented SMSG_VOICE_SESSION_ENABLE(0x3B0), // not used in client SMSG_VOICE_PARENTAL_CONTROLS(0x3B1), // / TODO: implement CMSG_GM_WHISPER(0x3B2), // GM client only SMSG_GM_MESSAGECHAT(0x3B3), // / TODO: implement. like SMSG_MESSAGECHAT // (0x096) MSG_GM_GEARRATING(0x3B4), // GM client only CMSG_COMMENTATOR_ENABLE(0x3B5), // / TODO: implement SMSG_COMMENTATOR_STATE_CHANGED(0x3B6), // / TODO: implement CMSG_COMMENTATOR_GET_MAP_INFO(0x3B7), // / TODO: implement SMSG_COMMENTATOR_MAP_INFO(0x3B8), // / TODO: investigate, implement CMSG_COMMENTATOR_GET_PLAYER_INFO(0x3B9), // / TODO: investigate SMSG_COMMENTATOR_GET_PLAYER_INFO(0x3BA), // not used in client SMSG_COMMENTATOR_PLAYER_INFO(0x3BB), // / TODO: investigate, implement CMSG_COMMENTATOR_ENTER_INSTANCE(0x3BC), // / TODO: investigate, implement CMSG_COMMENTATOR_EXIT_INSTANCE(0x3BD), // / TODO: implement CMSG_COMMENTATOR_INSTANCE_COMMAND(0x3BE), // / TODO: investigate, implement SMSG_CLEAR_TARGET(0x3BF), // implemented CMSG_BOT_DETECTED(0x3C0), // / TODO: investigate SMSG_CROSSED_INEBRIATION_THRESHOLD(0x3C1), // implemented CMSG_CHEAT_PLAYER_LOGIN(0x3C2), // GM client only CMSG_CHEAT_PLAYER_LOOKUP(0x3C3), // GM client only SMSG_CHEAT_PLAYER_LOOKUP(0x3C4), // GM client only SMSG_KICK_REASON(0x3C5), // / TODO: investigate MSG_RAID_READY_CHECK_FINISHED(0x3C6), // / TODO: implement CMSG_COMPLAIN(0x3C7), // implemented SMSG_COMPLAIN_RESULT(0x3C8), // implemented SMSG_FEATURE_SYSTEM_STATUS(0x3C9), // implemented CMSG_GM_SHOW_COMPLAINTS(0x3CA), // GM client only CMSG_GM_UNSQUELCH(0x3CB), // GM client only CMSG_CHANNEL_SILENCE_VOICE(0x3CC), // / TODO: implement CMSG_CHANNEL_SILENCE_ALL(0x3CD), // / TODO: implement CMSG_CHANNEL_UNSILENCE_VOICE(0x3CE), // / TODO: implement CMSG_CHANNEL_UNSILENCE_ALL(0x3CF), // / TODO: implement CMSG_TARGET_CAST(0x3D0), // GM client only CMSG_TARGET_SCRIPT_CAST(0x3D1), // GM client only CMSG_CHANNEL_DISPLAY_LIST(0x3D2), // implemented CMSG_SET_ACTIVE_VOICE_CHANNEL(0x3D3), // implemented CMSG_GET_CHANNEL_MEMBER_COUNT(0x3D4), // implemented SMSG_CHANNEL_MEMBER_COUNT(0x3D5), // implemented CMSG_CHANNEL_VOICE_ON(0x3D6), // / TODO: implement CMSG_CHANNEL_VOICE_OFF(0x3D7), // / TODO: implement CMSG_DEBUG_LIST_TARGETS(0x3D8), // not used in client SMSG_DEBUG_LIST_TARGETS(0x3D9), // not used in client SMSG_AVAILABLE_VOICE_CHANNEL(0x3DA), // / TODO: implement CMSG_ADD_VOICE_IGNORE(0x3DB), // / TODO: implement CMSG_DEL_VOICE_IGNORE(0x3DC), // / TODO: implement CMSG_PARTY_SILENCE(0x3DD), // / TODO: implement CMSG_PARTY_UNSILENCE(0x3DE), // / TODO: implement MSG_NOTIFY_PARTY_SQUELCH(0x3DF), // / TODO: implement SMSG_COMSAT_RECONNECT_TRY(0x3E0), // / TODO: implement SMSG_COMSAT_DISCONNECT(0x3E1), // / TODO: implement SMSG_COMSAT_CONNECT_FAIL(0x3E2), // / TODO: implement SMSG_VOICE_CHAT_STATUS(0x3E3), // / TODO: implement CMSG_REPORT_PVP_AFK(0x3E4), // / TODO: implement CMSG_REPORT_PVP_AFK_RESULT(0x3E5), // / TODO: implement CMSG_GUILD_BANKER_ACTIVATE(0x3E6), // implemented CMSG_GUILD_BANK_QUERY_TAB(0x3E7), // implemented SMSG_GUILD_BANK_LIST(0x3E8), // implemented CMSG_GUILD_BANK_SWAP_ITEMS(0x3E9), // implemented CMSG_GUILD_BANK_BUY_TAB(0x3EA), // implemented CMSG_GUILD_BANK_UPDATE_TAB(0x3EB), // implemented CMSG_GUILD_BANK_DEPOSIT_MONEY(0x3EC), // implemented CMSG_GUILD_BANK_WITHDRAW_MONEY(0x3ED), // implemented MSG_GUILD_BANK_LOG_QUERY(0x3EE), // implemented CMSG_SET_CHANNEL_WATCH(0x3EF), // / TODO: implement SMSG_USERLIST_ADD(0x3F0), // / TODO: implement SMSG_USERLIST_REMOVE(0x3F1), // / TODO: implement SMSG_USERLIST_UPDATE(0x3F2), // / TODO: implement CMSG_CLEAR_CHANNEL_WATCH(0x3F3), // / TODO: implement SMSG_INSPECT_TALENT(0x3F4), // implemented SMSG_GOGOGO_OBSOLETE(0x3F5), // not used in client SMSG_ECHO_PARTY_SQUELCH(0x3F6), // / TODO: implement CMSG_SET_TITLE_SUFFIX(0x3F7), // not used in client CMSG_SPELLCLICK(0x3F8), // implemented SMSG_LOOT_LIST(0x3F9), // / TODO: investigate CMSG_GM_CHARACTER_RESTORE(0x3FA), // GM client only CMSG_GM_CHARACTER_SAVE(0x3FB), // GM client only SMSG_VOICESESSION_FULL(0x3FC), // / TODO: implement MSG_GUILD_PERMISSIONS(0x3FD), // implemented MSG_GUILD_BANK_MONEY_WITHDRAWN(0x3FE), // implemented MSG_GUILD_EVENT_LOG_QUERY(0x3FF), // implemented CMSG_MAELSTROM_RENAME_GUILD(0x400), // GM client only CMSG_GET_MIRRORIMAGE_DATA(0x401), // / TODO: implement SMSG_MIRRORIMAGE_DATA(0x402), // / TODO: investigate, implement SMSG_FORCE_DISPLAY_UPDATE(0x403), // / TODO: implement SMSG_SPELL_CHANCE_RESIST_PUSHBACK(0x404), // not used in client CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT(0x405), // GM client only SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT(0x406), // GM client only CMSG_KEEP_ALIVE(0x407), // / TODO: implement SMSG_RAID_READY_CHECK_ERROR(0x408), // / TODO: implement CMSG_OPT_OUT_OF_LOOT(0x409), // implemented MSG_QUERY_GUILD_BANK_TEXT(0x40A), // implemented CMSG_SET_GUILD_BANK_TEXT(0x40B), // implemented CMSG_SET_GRANTABLE_LEVELS(0x40C), // not used in client CMSG_GRANT_LEVEL(0x40D), // / TODO: implement CMSG_REFER_A_FRIEND(0x40E), // not used in client MSG_GM_CHANGE_ARENA_RATING(0x40F), // GM client only CMSG_DECLINE_CHANNEL_INVITE(0x410), // / TODO: implement CMSG_GROUPACTION_THROTTLED(0x411), // / TODO: implement SMSG_OVERRIDE_LIGHT(0x412), // / TODO: investigate, implement SMSG_TOTEM_CREATED(0x413), // implemented CMSG_TOTEM_DESTROYED(0x414), // implemented CMSG_EXPIRE_RAID_INSTANCE(0x415), // not used in client CMSG_NO_SPELL_VARIANCE(0x416), // not used in client CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY(0x417), // implemented SMSG_QUESTGIVER_STATUS_MULTIPLE(0x418), // implemented CMSG_SET_PLAYER_DECLINED_NAMES(0x419), // / TODO: implement in russia SMSG_SET_PLAYER_DECLINED_NAMES_RESULT(0x41A), // / TODO: implement in russia CMSG_QUERY_SERVER_BUCK_DATA(0x41B), // GM client only CMSG_CLEAR_SERVER_BUCK_DATA(0x41C), // GM client only SMSG_SERVER_BUCK_DATA(0x41D), // GM client only SMSG_SEND_UNLEARN_SPELLS(0x41E), // implemented SMSG_PROPOSE_LEVEL_GRANT(0x41F), // / TODO: implement CMSG_ACCEPT_LEVEL_GRANT(0x420), // / TODO: implement SMSG_REFER_A_FRIEND_FAILURE(0x421), // / TODO: implement SMSG_SPLINE_MOVE_SET_FLYING(0x422), // / TODO: investigate SMSG_SPLINE_MOVE_UNSET_FLYING(0x423), // / TODO: investigate SMSG_SUMMON_CANCEL(0x424), // / TODO: implement CMSG_CHANGE_PERSONAL_ARENA_RATING(0x425), // GM client only CMSG_ALTER_APPEARANCE(0x426), // implemented SMSG_ENABLE_BARBER_SHOP(0x427), // implemented SMSG_BARBER_SHOP_RESULT(0x428), // implemented CMSG_CALENDAR_GET_CALENDAR(0x429), // / TODO: implement CMSG_CALENDAR_GET_EVENT(0x42A), // / TODO: investigate, implement CMSG_CALENDAR_GUILD_FILTER(0x42B), // / TODO: investigate, implement CMSG_CALENDAR_ARENA_TEAM(0x42C), // / TODO: investigate, implement CMSG_CALENDAR_ADD_EVENT(0x42D), // / TODO: investigate, implement CMSG_CALENDAR_UPDATE_EVENT(0x42E), // / TODO: investigate, implement CMSG_CALENDAR_REMOVE_EVENT(0x42F), // / TODO: investigate, implement CMSG_CALENDAR_COPY_EVENT(0x430), // / TODO: investigate, implement CMSG_CALENDAR_EVENT_INVITE(0x431), // / TODO: investigate, implement CMSG_CALENDAR_EVENT_RSVP(0x432), // / TODO: investigate, implement CMSG_CALENDAR_EVENT_REMOVE_INVITE(0x433), // / TODO: investigate, implement CMSG_CALENDAR_EVENT_STATUS(0x434), // / TODO: investigate, implement CMSG_CALENDAR_EVENT_MODERATOR_STATUS(0x435), // / TODO: investigate, // implement SMSG_CALENDAR_SEND_CALENDAR(0x436), // / TODO: investigate, implement SMSG_CALENDAR_SEND_EVENT(0x437), // / TODO: investigate, implement SMSG_CALENDAR_FILTER_GUILD(0x438), // / TODO: implement SMSG_CALENDAR_ARENA_TEAM(0x439), // / TODO: implement SMSG_CALENDAR_EVENT_INVITE(0x43A), // / TODO: investigate, implement SMSG_CALENDAR_EVENT_INVITE_REMOVED(0x43B), // / TODO: investigate, implement SMSG_CALENDAR_EVENT_STATUS(0x43C), // / TODO: investigate, implement SMSG_CALENDAR_COMMAND_RESULT(0x43D), // / TODO: implement SMSG_CALENDAR_RAID_LOCKOUT_ADDED(0x43E), // / TODO: investigate, implement SMSG_CALENDAR_RAID_LOCKOUT_REMOVED(0x43F), // / TODO: investigate, implement SMSG_CALENDAR_EVENT_INVITE_ALERT(0x440), // / TODO: investigate, implement SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT(0x441), // / TODO: investigate, // implement SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT(0x442), // / TODO: investigate, // implement SMSG_CALENDAR_EVENT_REMOVED_ALERT(0x443), // / TODO: investigate, implement SMSG_CALENDAR_EVENT_UPDATED_ALERT(0x444), // / TODO: investigate, implement SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT(0x445), // / TODO: investigate, // implement CMSG_CALENDAR_COMPLAIN(0x446), // / TODO: investigate, implement CMSG_CALENDAR_GET_NUM_PENDING(0x447), // / TODO: implement SMSG_CALENDAR_SEND_NUM_PENDING(0x448), // / TODO: implement CMSG_SAVE_DANCE(0x449), // development client only SMSG_NOTIFY_DANCE(0x44A), // / TODO: investigate, well .. its in dev // anyway.. CMSG_PLAY_DANCE(0x44B), // / TODO: investigate, well .. its in dev anyway.. SMSG_PLAY_DANCE(0x44C), // / TODO: investigate, well .. its in dev anyway.. CMSG_LOAD_DANCES(0x44D), // development client only CMSG_STOP_DANCE(0x44E), // / TODO: implement, well .. its in dev anyway.. SMSG_STOP_DANCE(0x44F), // / TODO: implement, well .. its in dev anyway.. CMSG_SYNC_DANCE(0x450), // / TODO: implement, well .. its in dev anyway.. CMSG_DANCE_QUERY(0x451), // development client only SMSG_DANCE_QUERY_RESPONSE(0x452), // / TODO: investigate, well .. its in dev // anyway.. SMSG_INVALIDATE_DANCE(0x453), // / TODO: implement, well .. its in dev // anyway.. CMSG_DELETE_DANCE(0x454), // development client only SMSG_LEARNED_DANCE_MOVES(0x455), // / TODO: investigate, well .. its in dev // anyway.. CMSG_LEARN_DANCE_MOVE(0x456), // development client only CMSG_UNLEARN_DANCE_MOVE(0x457), // development client only CMSG_SET_RUNE_COUNT(0x458), // not used in client CMSG_SET_RUNE_COOLDOWN(0x459), // not used in client MSG_MOVE_SET_PITCH_RATE_CHEAT(0x45A), // not used in client MSG_MOVE_SET_PITCH_RATE(0x45B), // / TODO: investigate SMSG_FORCE_PITCH_RATE_CHANGE(0x45C), // / TODO: investigate CMSG_FORCE_PITCH_RATE_CHANGE_ACK(0x45D), // not used in client SMSG_SPLINE_SET_PITCH_RATE(0x45E), // / TODO: investigate SMSG_MOVE_ABANDON_TRANSPORT(0x45F), // not used in client MSG_MOVE_ABANDON_TRANSPORT(0x460), // not used in client CMSG_MOVE_ABANDON_TRANSPORT_ACK(0x461), // not used in client CMSG_UPDATE_MISSILE_TRAJECTORY(0x462), // / TODO: investigate SMSG_UPDATE_ACCOUNT_DATA_COMPLETE(0x463), // handled but unused.. SMSG_TRIGGER_MOVIE(0x464), // implemented CMSG_COMPLETE_MOVIE(0x465), // / TODO: implement CMSG_SET_GLYPH_SLOT(0x466), // not used in client CMSG_SET_GLYPH(0x467), // not used in client SMSG_ACHIEVEMENT_EARNED(0x468), // implemented SMSG_DYNAMIC_DROP_ROLL_RESULT(0x469), // not used in client SMSG_CRITERIA_UPDATE(0x46A), // implemented CMSG_QUERY_INSPECT_ACHIEVEMENTS(0x46B), // implemented SMSG_RESPOND_INSPECT_ACHIEVEMENTS(0x46C), // implemented CMSG_DISMISS_CONTROLLED_VEHICLE(0x46D), // / TODO: implement CMSG_COMPLETE_ACHIEVEMENT_CHEAT(0x46E), // GM client only SMSG_QUESTUPDATE_ADD_PVP_KILL(0x46F), // / TODO: implement CMSG_SET_CRITERIA_CHEAT(0x470), // GM client only SMSG_GROUP_SWAP_FAILED(0x471), // / TODO: implement CMSG_UNITANIMTIER_CHEAT(0x472), // GM client only CMSG_CHAR_CUSTOMIZE(0x473), // / TODO: implement SMSG_CHAR_CUSTOMIZE(0x474), // / TODO: implement SMSG_PET_RENAMEABLE(0x475), // / TODO: implement CMSG_REQUEST_VEHICLE_EXIT(0x476), // / TODO: implement CMSG_REQUEST_VEHICLE_PREV_SEAT(0x477), // / TODO: implement CMSG_REQUEST_VEHICLE_NEXT_SEAT(0x478), // / TODO: implement CMSG_REQUEST_VEHICLE_SWITCH_SEAT(0x479), // not used in client CMSG_PET_LEARN_TALENT(0x47A), // implemented CMSG_PET_UNLEARN_TALENTS(0x47B), // GM client only SMSG_SET_PHASE_SHIFT(0x47C), // implemented SMSG_ALL_ACHIEVEMENT_DATA(0x47D), // implemented CMSG_FORCE_SAY_CHEAT(0x47E), // GM client only SMSG_HEALTH_UPDATE(0x47F), // / TODO: implement.. SMSG_POWER_UPDATE(0x480), // implemented CMSG_GAMEOBJ_REPORT_USE(0x481), // implemented SMSG_HIGHEST_THREAT_UPDATE(0x482), // / TODO: implement SMSG_THREAT_UPDATE(0x483), // / TODO: implement SMSG_THREAT_REMOVE(0x484), // / TODO: implement SMSG_THREAT_CLEAR(0x485), // / TODO: implement SMSG_CONVERT_RUNE(0x486), // implemented SMSG_RESYNC_RUNES(0x487), // / TODO: investigate, implement SMSG_ADD_RUNE_POWER(0x488), // / TODO: investigate, implement CMSG_START_QUEST(0x489), // not used in client, GM remote start? CMSG_REMOVE_GLYPH(0x48A), // implemented CMSG_DUMP_OBJECTS(0x48B), // not used in client SMSG_DUMP_OBJECTS_DATA(0x48C), // not used in client CMSG_DISMISS_CRITTER(0x48D), // / TODO: implement SMSG_NOTIFY_DEST_LOC_SPELL_CAST(0x48E), // / TODO: investigate, implement CMSG_AUCTION_LIST_PENDING_SALES(0x48F), // implemented SMSG_AUCTION_LIST_PENDING_SALES(0x490), // / TODO: investigate, implement SMSG_MODIFY_COOLDOWN(0x491), // / TODO: implement SMSG_PET_UPDATE_COMBO_POINTS(0x492), // / TODO: implement CMSG_ENABLETAXI(0x493), // implemented SMSG_PRE_RESURRECT(0x494), // implemented SMSG_AURA_UPDATE_ALL(0x495), // / TODO: implement SMSG_AURA_UPDATE(0x496), // implemented CMSG_FLOOD_GRACE_CHEAT(0x497), // GM client only SMSG_SERVER_FIRST_ACHIEVEMENT(0x498), // implemented SMSG_PET_LEARNED_SPELL(0x499), // implemented SMSG_PET_UNLEARNED_SPELL(0x49A), // implemented CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE(0x49B), // not used in client CMSG_HEARTH_AND_RESURRECT(0x49C), // / TODO: implement SMSG_CONTROL_VEHICLE(0x49D), // / TODO: implement correctly... SMSG_CRITERIA_DELETED(0x49E), // implemented SMSG_ACHIEVEMENT_DELETED(0x49F), // implemented CMSG_SERVER_INFO_QUERY(0x4A0), // not used in client SMSG_SERVER_INFO_RESPONSE(0x4A1), // not used in client CMSG_CHECK_LOGIN_CRITERIA(0x4A2), // not used in client SMSG_SERVER_BUCK_DATA_START(0x4A3), // not used in client CMSG_QUERY_VEHICLE_STATUS(0x4A4), // not used in client UMSG_UNKNOWN_1189(0x4A5), // / TODO: investigate, old SMSG_PET_GUIDS SMSG_UNKNOWN_1190(0x4A6), // / TODO: investigate, old // SMSG_CLIENTCACHE_VERSION SMSG_PLAYER_VEHICLE_DATA(0x4A7), // / TODO: investigate, smsg guid+uint32 // (vehicle) CMSG_PLAYER_VEHICLE_ENTER(0x4A8), // / TODO: investigate, cmsg uint64 CMSG_EJECT_PASSENGER(0x4A9), // / TODO: investigate, cmsg uint64 SMSG_PET_GUIDS(0x4AA), // / TODO: implement SMSG_CLIENTCACHE_VERSION(0x4AB), // / TODO: implement UMSG_UNKNOWN_1196(0x4AC), // / TODO: investigate UMSG_UNKNOWN_1197(0x4AD), // / TODO: investigate UMSG_UNKNOWN_1198(0x4AE), // / TODO: investigate UMSG_UNKNOWN_1199(0x4AF), // / TODO: investigate UMSG_UNKNOWN_1200(0x4B0), // / TODO: investigate UMSG_UNKNOWN_1201(0x4B1), // / TODO: investigate SMSG_ITEMREFUNDINFO(0x4B2), // implemented CMSG_ITEMREFUNDINFO(0x4B3), // implemented CMSG_ITEMREFUNDREQUEST(0x4B4), // implemented SMSG_ITEMREFUNDREQUEST(0x4B5), // implemented CMSG_UNKNOWN_1206(0x4B6), // / TODO: investigate, CMSG, uint32 SMSG_UNKNOWN_1207(0x4B7), // / TODO: investigate, SMSG, string+float CMSG_LFG_SET_ROLES(0x4B8), // / TODO: investigate, CMSG, empty, lua: // SetLFGRoles UMSG_UNKNOWN_1209(0x4B9), // / TODO: investigate CMSG_UNKNOWN_1210(0x4BA), // / TODO: investigate, CMSG, uint64, lua: // CalendarContextEventSignUp SMSG_UNKNOWN_1211(0x4BB), // / TODO: investigate, SMSG, calendar related SMSG_EQUIPMENT_SET_LIST(0x4BC), // / TODO: investigate, SMSG, equipment // manager list? CMSG_EQUIPMENT_SET_SAVE(0x4BD), // / TODO: investigate, CMSG, lua: // SaveEquipmentSet CMSG_UNKNOWN_1214(0x4BE), // / TODO: investigate, CMSG, missle? SMSG_UNKNOWN_1215(0x4BF), // TODO: investigate,/ SMSG, uint64, uint8, 3 x // float SMSG_TALENTS_INFO(0x4C0), // / TODO: investigate, SMSG, talents related CMSG_LEARN_TALENTS_MULTIPLE(0x4C1), // / TODO: investigate, CMSG, lua: // LearnPreviewTalents (for // player?) CMSG_LEARN_PREVIEW_TALENTS_PET(0x4C2), // / TODO: investigate, CMSG, lua: // LearnPreviewTalents // (for pet?) UMSG_UNKNOWN_1219(0x4C3), // / TODO: investigate UMSG_UNKNOWN_1220(0x4C4), // / TODO: investigate UMSG_UNKNOWN_1221(0x4C5), // / TODO: investigate UMSG_UNKNOWN_1222(0x4C6), // / TODO: investigate SMSG_UNKNOWN_1223(0x4C7), // / TODO: investigate, uint64, arena pet? SMSG_UNKNOWN_1224(0x4C8), // / TODO: investigate, uint32 // "Can't change arena team..." UMSG_UNKNOWN_1225(0x4C9), // / TODO: investigate UMSG_UNKNOWN_1226(0x4CA), // / TODO: investigate CMSG_UNKNOWN_1227(0x4CB), // SMSG_UNKNOWN_1228(0x4CC), // CMSG_EQUIPMENT_SET_USE(0x4D5), // implemented SMSG_EQUIPMENT_SET_USE_RESULT(0x4D6), // implemented MSG_SET_RAID_DIFFICULTY(0x4EB), // implemented CMSG_WORLD_STATE_UI_TIMER_UPDATE(0x4F6), // implemented SMSG_WORLD_STATE_UI_TIMER_UPDATE(0x4F7), // implemented NUM_MSG_TYPES(0x4F8); // max msg number private int opcode; OpcodeTable(final int opcode) { this.opcode = opcode; } public static OpcodeTable getOpcode(final int ord) { for (final OpcodeTable ot : OpcodeTable.values()) { if (ot.opcode == ord) { return ot; } } return null; } public int value() { return this.opcode; } }