package com.hearthsim.card.minion;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public interface MinionPlayedInterface {
/**
* Called whenever a minion is played (i.e., if a minion card was used to directly place a minion on the board)
*
* @param boardState The BoardState before this card has performed its action. It will be manipulated and returned.
*
* */
public HearthTreeNode minionPlayedEvent(PlayerSide thisMinionPlayerSide, PlayerSide summonedMinionPlayerSide, Minion summonedMinion, HearthTreeNode boardState);
}