package com.hearthsim.card.classic.spell.rare;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.card.spellcard.SpellTargetableCard;
import com.hearthsim.event.deathrattle.DeathrattleSummonMinionAction;
import com.hearthsim.event.effect.EffectCharacter;
import com.hearthsim.event.filter.FilterCharacter;
import com.hearthsim.event.filter.FilterCharacterTargetedSpell;
public class AncestralSpirit extends SpellTargetableCard {
public static final EffectCharacter effect = (targetSide, targetCharacterIndex, boardState) -> {
Minion targetCharacter = boardState.data_.getCharacter(targetSide, targetCharacterIndex);
targetCharacter.setDeathrattle(new DeathrattleSummonMinionAction(targetCharacter.getClass(), 1));
return boardState;
};
/**
* Constructor
*
* @param hasBeenUsed Whether the card has already been used or not
*/
@Deprecated
public AncestralSpirit(boolean hasBeenUsed) {
this();
this.hasBeenUsed = hasBeenUsed;
}
/**
* Constructor
*
* Defaults to hasBeenUsed = false
*/
public AncestralSpirit() {
super();
}
@Override
public FilterCharacter getTargetableFilter() {
return FilterCharacterTargetedSpell.ALL_MINIONS;
}
/**
*
* Use the card on the given target
*
* Give a minion 'Deathrattle: Resummon this minion'
*
* @return The boardState is manipulated and returned
*/
@Override
public EffectCharacter getTargetableEffect() {
return AncestralSpirit.effect;
}
}