package com.hearthsim.card.minion;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public interface MinionDamagedInterface {
/**
* Called whenever another minion is damaged
*
* @param thisMinionPlayerSide
* @param damagedPlayerSide
* @param damagedMinion The damaged minion
* @param boardState The BoardState before this card has performed its action. It will be manipulated and returned.
*/
public HearthTreeNode minionDamagedEvent(PlayerSide thisMinionPlayerSide, PlayerSide damagedPlayerSide,
Minion damagedMinion, HearthTreeNode boardState);
}