package com.indignado.logicbricks.components; import com.badlogic.ashley.core.Component; import com.badlogic.gdx.physics.box2d.Body; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.Pool.Poolable; /** * @author Rubentxu */ public class RigidBodiesComponents implements Poolable, Component { public Array<Body> rigidBodies = new Array<Body>(); @Override public void reset() { rigidBodies.clear(); } }