package com.indignado.logicbricks.components;
import com.badlogic.ashley.core.Component;
import com.badlogic.gdx.physics.box2d.Body;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Pool.Poolable;
/**
* @author Rubentxu
*/
public class RigidBodiesComponents implements Poolable, Component {
public Array<Body> rigidBodies = new Array<Body>();
@Override
public void reset() {
rigidBodies.clear();
}
}