package fox.spiteful.forbidden.compat; import WayofTime.alchemicalWizardry.api.alchemy.energy.ReagentRegistry; import WayofTime.alchemicalWizardry.api.rituals.IMasterRitualStone; import WayofTime.alchemicalWizardry.api.rituals.RitualComponent; import WayofTime.alchemicalWizardry.api.rituals.RitualEffect; import WayofTime.alchemicalWizardry.api.soulNetwork.SoulNetworkHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.potion.Potion; import net.minecraft.potion.PotionEffect; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import thaumcraft.common.Thaumcraft; import thaumcraft.common.lib.potions.PotionWarpWard; import java.util.ArrayList; import java.util.List; public class RitualSanity extends RitualEffect { public static final int crystallosDrain = 4; @Override public void performEffect(IMasterRitualStone ritualStone) { String owner = ritualStone.getOwner(); int currentEssence = SoulNetworkHandler.getCurrentEssence(owner); World world = ritualStone.getWorld(); int x = ritualStone.getXCoord(); int y = ritualStone.getYCoord(); int z = ritualStone.getZCoord(); int timeDelay = 600; if (world.getWorldTime() % timeDelay != 0) { return; } boolean crazy = world.getWorldTime() % (timeDelay * 4) == 0; boolean hasCrystallos = this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, false); int range = 15 * (hasCrystallos ? 3 : 1); int vertRange = 15 * (hasCrystallos ? 3 : 1); float posX = x + 0.5f; float posY = y + 0.5f; float posZ = z + 0.5f; List<EntityPlayer> list = world.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getBoundingBox(posX - 0.5f, posY - 0.5f, posZ - 0.5f, posX + 0.5f, posY + 0.5f, posZ + 0.5f).expand(range, vertRange, range)); int entityCount = 0; for (EntityPlayer player : list) { entityCount ++; } int cost = this.getCostPerRefresh(); if (currentEssence < cost * entityCount) { SoulNetworkHandler.causeNauseaToPlayer(owner); } else { entityCount = 0; for (EntityPlayer player : list) { PotionEffect effect = player.getActivePotionEffect(PotionWarpWard.instance); if (effect == null || effect.getDuration() <= timeDelay) { PotionEffect ward = new PotionEffect(PotionWarpWard.instance.id, timeDelay + 2, 0, true); ward.getCurativeItems().clear(); player.addPotionEffect(ward); entityCount++; if(crazy && world.rand.nextInt(35) <= 3) Thaumcraft.proxy.getPlayerKnowledge().addWarpTemp(player.getDisplayName(), 1 + world.rand.nextInt(3)); } } if (entityCount > 0) { if (hasCrystallos) { this.canDrainReagent(ritualStone, ReagentRegistry.crystallosReagent, crystallosDrain, true); } SoulNetworkHandler.syphonFromNetwork(owner, cost * entityCount); } } } @Override public int getCostPerRefresh() { return 15000; } @Override public List<RitualComponent> getRitualComponentList() { ArrayList<RitualComponent> sanityRitual = new ArrayList(); sanityRitual.add(new RitualComponent(4, 1, 0, RitualComponent.DUSK)); sanityRitual.add(new RitualComponent(-4, 1, 0, RitualComponent.DUSK)); sanityRitual.add(new RitualComponent(0, 1, 4, RitualComponent.DUSK)); sanityRitual.add(new RitualComponent(0, 1, -4, RitualComponent.DUSK)); sanityRitual.add(new RitualComponent(4, 2, 0, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(-4, 2, 0, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(0, 2, 4, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(0, 2, -4, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(4, 3, 0, RitualComponent.DUSK)); sanityRitual.add(new RitualComponent(-4, 3, 0, RitualComponent.DUSK)); sanityRitual.add(new RitualComponent(0, 3, 4, RitualComponent.DUSK)); sanityRitual.add(new RitualComponent(0, 3, -4, RitualComponent.DUSK)); sanityRitual.add(new RitualComponent(4, 4, 0, RitualComponent.AIR)); sanityRitual.add(new RitualComponent(-4, 4, 0, RitualComponent.AIR)); sanityRitual.add(new RitualComponent(0, 4, 4, RitualComponent.AIR)); sanityRitual.add(new RitualComponent(0, 4, -4, RitualComponent.AIR)); sanityRitual.add(new RitualComponent(4, 4, 1, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(-4, 4, 1, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(1, 4, 4, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(1, 4, -4, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(4, 4, -1, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(-4, 4, -1, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(-1, 4, 4, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(-1, 4, -4, RitualComponent.EARTH)); sanityRitual.add(new RitualComponent(3, 4, 0, RitualComponent.FIRE)); sanityRitual.add(new RitualComponent(-3, 4, 0, RitualComponent.FIRE)); sanityRitual.add(new RitualComponent(0, 4, 3, RitualComponent.FIRE)); sanityRitual.add(new RitualComponent(0, 4, -3, RitualComponent.FIRE)); return sanityRitual; } }