/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Jan 22, 2014, 5:01:19 PM (GMT)]
*/
package vazkii.botania.api.mana;
import vazkii.botania.api.internal.IManaBurst;
/**
* Any TileEntity that implements this is considered a mana collector, by
* which nearby generating flowers will pump mana into it.<br><br>
*
* <b>Implementation Instructions:</b><br>
* - Override invalidate() and onChunkUnload(), calling <i>ManaNetworkEvent.removeCollector(this);</i> on both.<br>
* - On the first tick of onUpdate(), call </i>ManaNetworkEvent.addCollector(this);<i>
*/
public interface IManaCollector extends IManaReceiver {
/**
* Called every tick on the client case the player is holding a Wand of the Forest.
*/
public void onClientDisplayTick();
/**
* Get the multiplier of mana to input into the block, 1.0 is the original amount of mana
* in the burst. 0.9, for example, is 90%, so 10% of the mana in the burst will get
* dissipated.
*/
public float getManaYieldMultiplier(IManaBurst burst);
/**
* Gets the maximum amount of mana this collector can have.
*/
public int getMaxMana();
}