package tests.simple;
import java.util.LinkedList;
import de.matthiasmann.twl.ToggleButton;
import gui.Game;
import level.Room;
import sprites.Sprite;
import util.ImageData;
import util.ImageUtil;
public class GUITest extends Game
{
public static void main(String args[])
{
Room r = new Room(500, 500);
GUITest g = new GUITest(r);
g.startGame();
}
public GUITest(Room room)
{
super(room, false);
ImageData fox = ImageUtil.loadTexture("tests/resources/fox.png");
Fox one = new Fox(fox, 0, 0, 0);
Sprite two = new Sprite(fox, 10, 10, 0);
Sprite three = new Sprite(fox, 200, 200, 0);
room.addSprite(one);
room.addSprite(two);
room.addSprite(three);
ToggleButton button = new ToggleButton();
button.setTheme("armageddon");
addWidget(button);
button.adjustSize();
button.setPosition(100, 100);
}
private class Fox extends Sprite
{
public Fox(ImageData i, int a, int b, int c)
{
super(i, a, b,c);
}
public void collisions(LinkedList<Sprite> coll)
{
System.out.println(coll.size());
}
}
}