package me.desht.chesscraft.expector;
import me.desht.chesscraft.chess.ChessGame;
import me.desht.chesscraft.chess.ChessGameManager;
import me.desht.dhutils.responsehandler.ExpectBase;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.UUID;
public class ExpectInvitePlayer extends ExpectBase {
private String inviteeName;
public ExpectInvitePlayer() {
}
public String getInviteeName() {
return inviteeName;
}
public void setInviteeName(String playerName) {
this.inviteeName = playerName;
}
@Override
public void doResponse(final UUID playerId) {
// Run this as a sync delayed task because we're not in the main thread at this point
// (coming from the AsyncPlayerChatEvent handler)
// So ugly :(
deferTask(playerId, new Runnable() {
@Override
public void run() {
Player player = Bukkit.getPlayer(playerId);
ChessGame game = ChessGameManager.getManager().getCurrentGame(player, true);
game.invitePlayer(player, inviteeName);
}
});
}
}