package me.desht.chesscraft.event; import org.bukkit.entity.Player; import org.bukkit.event.HandlerList; /** * This event is called when a player enters or leaves a chessboard flight region. */ public class ChessPlayerFlightToggledEvent extends ChessEvent { private static final HandlerList handlers = new HandlerList(); private final Player player; private final boolean isFlightEnabled; public ChessPlayerFlightToggledEvent(Player player, boolean isFlightEnabled) { this.player = player; this.isFlightEnabled = isFlightEnabled; } /** * @return the player */ public Player getPlayer() { return player; } /** * @return the isEntering */ public boolean isFlightEnabled() { return isFlightEnabled; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }