package me.desht.chesscraft.event;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
/**
* This event is called when a player enters or leaves a chessboard flight region.
*/
public class ChessPlayerFlightToggledEvent extends ChessEvent {
private static final HandlerList handlers = new HandlerList();
private final Player player;
private final boolean isFlightEnabled;
public ChessPlayerFlightToggledEvent(Player player, boolean isFlightEnabled) {
this.player = player;
this.isFlightEnabled = isFlightEnabled;
}
/**
* @return the player
*/
public Player getPlayer() {
return player;
}
/**
* @return the isEntering
*/
public boolean isFlightEnabled() {
return isFlightEnabled;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}