package me.desht.chesscraft.controlpanel;
import me.desht.chesscraft.chess.ChessGame;
import me.desht.chesscraft.enums.GameState;
import org.bukkit.event.player.PlayerInteractEvent;
public class StartButton extends AbstractSignButton {
public StartButton(ControlPanel panel) {
super(panel, "startGameBtn", "start", 4, 2);
}
@Override
public void execute(PlayerInteractEvent event) {
ChessGame game = getGame();
if (game != null) {
game.start(event.getPlayer().getUniqueId().toString());
}
}
@Override
public boolean isEnabled() {
return getGame() != null && getGame().getState() == GameState.SETTING_UP;
}
}