package me.desht.chesscraft.chess.pieces;
import me.desht.dhutils.block.MassBlockUpdate;
import me.desht.dhutils.cuboid.Cuboid;
import org.bukkit.Location;
public abstract class ChessStone {
private final int stone;
private int sizeX, sizeY, sizeZ;
protected ChessStone(int stone) {
this.stone = stone;
}
protected void setSize(int sizeX, int sizeY, int sizeZ) {
this.sizeX = sizeX;
this.sizeY = sizeY;
this.sizeZ = sizeZ;
}
public abstract void paint(Cuboid region, MassBlockUpdate mbu);
public abstract void move(int fromSqi, int toSqi, Location to, ChessStone captured);
public int getStone() {
return stone;
}
public int getSizeX() {
return sizeX;
}
public int getSizeY() {
return sizeY;
}
public int getSizeZ() {
return sizeZ;
}
public int getWidth() {
return Math.max(getSizeX(), getSizeZ());
}
}