package com.arretadogames.pilot.weathers; import com.arretadogames.pilot.render.opengl.GLCanvas; public class Dark extends Weather{ public Dark(){ } @Override public void render(GLCanvas canvas, float timeElapsed) { // TODO Auto-generated method stub } @Override public void step(float timeElapsed) { // TODO Auto-generated method stub } @Override public void drawBackground(GLCanvas gameCanvas) { // TODO Auto-generated method stub } }