package com.arretados.leveleditor.entities.layer;
import com.arretados.leveleditor.DrawMode;
import com.arretados.leveleditor.GameCanvas;
import com.arretados.leveleditor.ResourceManager;
import com.arretados.leveleditor.ResourceManager.Resource;
import com.arretados.leveleditor.entities.Entity;
import com.arretados.leveleditor.entities.EntityPanel;
import java.awt.Graphics;
import java.awt.Rectangle;
import org.json.simple.JSONObject;
public class Tree extends Entity {
private static float[][] TREE_SIZES = new float[][] {
{3, 4},
{3, 4}
};
public static EntityPanel tree_panel;
//@Override
public DrawMode getType() {
return DrawMode.TREE;
}
private int treeType;
public Tree(int x, int y) {
super(x, y, DrawMode.TREE);
treeType = 0;
}
public Tree(JSONObject json){
super((int) (Double.parseDouble(String.valueOf(json.get("x"))) * GameCanvas.METER_TO_PIXELS),
(int) (Double.parseDouble(String.valueOf(json.get("y"))) * GameCanvas.METER_TO_PIXELS),
DrawMode.TREE);
}
public int getTreeType() {
return treeType;
}
public void setTreeType(int treeType) {
this.treeType = treeType;
}
@Override
public boolean collides(int x, int y) {
Rectangle rect = new Rectangle(
this.x - ((int) (GameCanvas.METER_TO_PIXELS * TREE_SIZES[treeType][0]/2)),
this.y - ((int) (GameCanvas.METER_TO_PIXELS * TREE_SIZES[treeType][1]/2)),
(int) (TREE_SIZES[treeType][0] * GameCanvas.METER_TO_PIXELS),
(int) (TREE_SIZES[treeType][1] * GameCanvas.METER_TO_PIXELS));
return rect.contains(x, y);
}
@Override
public void drawMyself(Graphics g) {
g.drawImage(ResourceManager.getImageFor(Resource.TREE1),
x - ((int) (GameCanvas.METER_TO_PIXELS * TREE_SIZES[treeType][0]/2)),
y - ((int) (GameCanvas.METER_TO_PIXELS * TREE_SIZES[treeType][1]/2)),
(int) (TREE_SIZES[treeType][0] * GameCanvas.METER_TO_PIXELS),
(int) (TREE_SIZES[treeType][1] * GameCanvas.METER_TO_PIXELS), null);
}
@Override
public JSONObject toJSON() {
JSONObject json = super.toJSON();
json.put("type", this.type.toString());
json.put("treeType", treeType);
return json;
}
@Override
public EntityPanel getEntityPanel() {
return tree_panel;
}
}