package com.arretadogames.pilot.levels;
import com.arretadogames.pilot.entities.EntityType;
public class HoleDescriptor extends EntityDescriptor{
private float x1;
private float distance;
public HoleDescriptor(float x, float distance) {
super(x - distance / 2, 0, EntityType.HOLE);
this.x1 = x + distance / 2;
this.distance = distance;
}
public float getX2() {
return x1;
}
public EntityType getType(){
return super.getType();
}
public float getDistance() {
return this.distance;
}
}